########################################
Sichtbarkeits-Boundingbox
########################################

[VFDmaxmin]
-1.5
-6
-0.5
1.5
6
4.5

Viewpoint-Flag: 0 = Immer, 1 = Draußen, 2 = Drinnen, 4 = AI-Bus. Summieren zum Kombinieren.


[tex_detail_factor]
0.5


########################################
Textur-Changes
########################################

[CTC]
Colorscheme
Texture\rep
0

[CTCTexture]
repaint_aussen_15
01-15m.png

[CTCTexture]
repaint_aussen_15_fenster
01-15m alpha.dds

[CTCTexture]
repaint_innen
05.png

[CTCTexture]
repaint_aufkleber
04.dds

[CTCTexture]
repaint_haupttextur
03.png


###################
Text-Texturen:
###################

Nummer:
0
[texttexture]
number
test3
64
64
0
3
1
2

1
[texttexture]
ident
Kennz_DtNeu
128
80
1
3
1
2

IBIS:

2
[texttexture]
IBIS
IBIS-2_5x7
256
64
0
25
25
25

ANNAX Linie groß:

3
[texttexture]
number
LCD-Innenanzeige
128
128
0
210
255
20

4
[texttexture]
number
LCD-Innenanzeige
128
64
0
210
255
20

5
[texttexture]
number
LCD-Innenanzeige
512
128
0
210
255
20


Innenanzeige

	[texttexture_enh]	Enhanced version of [texttexture] with orientation and grid
	{stringvar}
	{fontname}
	{width}
	{height}
	{fullcolor}		Monochrome with usercolor (see below, 0) or fullcolor (1)
	{R}
	{G}
	{B}
	{orientation}		0 = centered, 1 = left, 2 = right, 3 = best centered over spacing, 4 = centered over spacing, case of doubt left, 5 = centered over spacing, case of doubt right
	{grid}			Everytime aligned to grid with pixels {grid}. Else use "1" or "0".



6
[texttexture_enh]
IBIS_cabindisplay
LCD New
670
40
0
202
254
20
3
1

Fahrscheindrucker:

7
[texttexture]
ticketprinter_display
IBIS-2_5x7
276
64
0
25
25
25


IBIS-Fahrplanlage Minuten

8
[texttexture]
IBIS_Delay_min
IBIS-2_8x11
64
64
0
25
25
25

IBIS-Fahrplanlage Zehntelminuten
9
[texttexture]
IBIS_Delay_sec
IBIS-2_5x7
16
16
0
25
25
25

IBIS-Fahrplanlage Zehntelminuten
10
[texttexture]
IBIS_Delay_state
IBIS-2_5x7
16
16
0
25
25
25

Thermometer
11
[texttexture]
cockpit_temperatur
Display-helvetica
256
64
0
25
25
25

AussenTemperatur
12
[texttexture]
aussen_temperatur
Display-helvetica
256
64
0
25
25
25

OdometrFull
13
[texttexture]
odometr_full
Display-helvetica
256
64
0
25
25
25

OdometrDay
14
[texttexture]
odometr_day
Display-helvetica
256
64
0
25
25
25

Clock
15
[texttexture]
vdo_panel_time
Display-helvetica
256
64
0
25
25
25

SpeedPanel
16
[texttexture]
vdo_panel_time
Display-helvetica
256
64
0
25
25
25

17
[texttexture]
vdo_panel_speed
Display-helvetica
229
54
0
25
25
25

18
[texttexture]
vdo_panel_time
Display-helvetica
229
54
0
25
25
25

19
[texttexture]
odometr_full
Display-helvetica
229
54
0
25
25
25

20
[texttexture_enh]
IBIS_Cockpit_Display
VDV_Display
324
64
1
0
0
0
3
1

21
[texttexture_enh]
IBIS_Cockpit_Display
VDV_Display_night
324
64
1
0
0
0
3
1

22
[texttexture_enh]
IBIS_lcd_line
DIN Narrow
80
50
0
0
59
128
1
1

23
[texttexture_enh]
IBIS_lcd_dest
DIN Narrow
480
45
0
0
59
128
1
1

24
[texttexture_enh]
IBIS_lcd_time
DIN Narrow
128
64
0
255
255
255
1
1

25
[texttexture_enh]
IBIS_lcd_nextstop
DIN Narrow
480
45
0
0
168
109
1
1

26
[texttexture_enh]
IBIS_lcd_stop1
DIN Narrow
512
64
0
255
255
255
1
1

27
[texttexture_enh]
IBIS_lcd_stop2
DIN Narrow
512
64
0
255
255
255
1
1

28
[texttexture_enh]
IBIS_lcd_stop3
DIN Narrow
512
64
0
255
255
255
1
1

----------------------------------
LCD display
----------------------------------

[mesh]
LCD_CNB-Projekts\lcd_body.o3d

[viewpoint]
3

[illumination_interior]
0
1
2
3

---------------------------------

[mesh]
LCD_CNB-Projekts\lcd_viewport.o3d

[matl]
lcd_trans.tga
0

[matl_alpha]
2

[matl_texadress_clamp]

[matl_change]
lcd_trans.tga
0
elec_busbar_main

[matl_item]

[matl_nightmap]
lcd_n.tga

[matl_lightmap]
lcd_n.tga

---------------------------------

[mesh]
LCD_CNB-Projekts\lcd_line.o3d

[matl]
lcd_trans.tga
0

[matl_alpha]
2

[useTextTexture]
22

[matl_texadress_clamp]

[matl_change]
lcd_trans.tga
0
elec_busbar_main

[matl_item]

[matl_lightmap]
Matrix_Ziel_font_LM.bmp

---------------------------------

[mesh]
LCD_CNB-Projekts\lcd_dest.o3d

[matl]
lcd_trans.tga
0

[matl_alpha]
2

[useTextTexture]
23

[matl_texadress_clamp]

[matl_change]
lcd_trans.tga
0
elec_busbar_main

[matl_item]

[matl_lightmap]
Matrix_Ziel_font_LM.bmp

---------------------------------

[mesh]
LCD_CNB-Projekts\lcd_time.o3d

[matl]
lcd_trans.tga
0
elec_busbar_main

[matl_alpha]
2

[useTextTexture]
24

[matl_texadress_clamp]

[matl_change]
lcd_trans.tga
0
elec_busbar_main

[matl_item]

[matl_lightmap]
Matrix_Ziel_font_LM.bmp

---------------------------------

[mesh]
LCD_CNB-Projekts\lcd_next_stop.o3d

[matl]
lcd_trans.tga
0

[matl_alpha]
2

[useTextTexture]
25

[matl_texadress_clamp]

[matl_change]
lcd_trans.tga
0
elec_busbar_main

[matl_item]

[matl_lightmap]
Matrix_Ziel_font_LM.bmp

---------------------------------

[mesh]
LCD_CNB-Projekts\lcd_stop1.o3d

[matl]
lcd_trans.tga
0


[matl_alpha]
2

[useTextTexture]
26

[matl_texadress_clamp]

[matl_change]
lcd_trans.tga
0
elec_busbar_main

---------------------------------

[mesh]
LCD_CNB-Projekts\lcd_stop2.o3d

[matl]
lcd_trans.tga
0

[matl_alpha]
2

[useTextTexture]
27

[matl_texadress_clamp]

[matl_change]
lcd_trans.tga
0
elec_busbar_main

---------------------------------

[mesh]
LCD_CNB-Projekts\lcd_stop3.o3d

[matl]
lcd_trans.tga
0

[matl_alpha]
2

[useTextTexture]
28

[matl_texadress_clamp]

[matl_change]
lcd_trans.tga
0
elec_busbar_main

[matl_noZwrite]

---------------------------------

[mesh]
LCD_CNB-Projekts\lcd_stop_request.o3d

[matl]
lcd_trans.tga
0

[matl_transmap]
lcd_stop_request_transmap.png

[matl_alpha]
2

[matl_texadress_clamp]

[matl_change]
lcd_trans.tga
0
haltewunschlampe

[matl_item]

[matl_transmap]

[matl_nightmap]
lcd_stop_request_n.tga

[matl_lightmap]
lcd_stop_request_n.tga

---------------------------------

[mesh]
LCD_CNB-Projekts\lcd_glass.o3d

[matl]
lcd_glass.png
0

[matl_envmap]
envmap.bmp
0.5

[matl_alpha]
2

[matl_noZwrite] 

###################
Script-Texturen:
###################

0: Krüger++ Canvas
[scripttexture]
256
64

1: Krüger++ LED Alpha White
[scripttexture]
1024
256

2: Krüger++ LED Alpha Orange
[scripttexture]
1024
256

3: Krüger++ LED Alpha Green
[scripttexture]
1024
256

4: Krüger++ LED Alpha Azure
[scripttexture]
1024
256

5: Krüger++ LED Alpha Magenta
[scripttexture]
1024
256

6: Krüger++ LED Colour Palette
[scripttexture]
256
256

########################################
[LOD]
0.1
########################################





**************************************
               ÊÎËÅÑÀ
**************************************

[mesh]
Urbino_15\Rad_VR.o3d

[viewpoint]
0

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
1
2.955
0.47
		
anim_rot
Wheel_Rotation_0_R
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_0_R
1


[newanim]

origin_trans
1
2.955
0.51
origin_rot_y
90
anim_rot
Axle_Steering_0_R
57.295779513082320876798154814105


[mesh]
Urbino_15\Rad_VL.o3d

[viewpoint]
0

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
-1
2.955
0.47
anim_rot
Wheel_Rotation_0_L
57.295779513082320876798154814105
[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_0_L
1

[newanim]
origin_trans
-1
2.955
0.51
origin_rot_y
90
anim_rot
Axle_Steering_0_L
57.295779513082320876798154814105





[mesh]
Urbino_15\Rad_HR.o3d

[viewpoint]
0

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
1
-3.801
0.47
anim_rot
Wheel_Rotation_1_R
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_1_R
1



[mesh]
Urbino_15\Rad_HL.o3d

[viewpoint]
0

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
-1
-3.801
0.47
anim_rot
Wheel_Rotation_1_L
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_1_L
1


[mesh]
Urbino_15\Rad_HR2.o3d

[viewpoint]
0

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
1
-5.482
0.47
		
anim_rot
Wheel_Rotation_2_R
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_2_R
1


[newanim]

origin_trans
1
-5.482
0.51
origin_rot_y
90
anim_rot
Axle_Steering_0_R
-25.295779513082320876798154814105


[mesh]
Urbino_15\Rad_HL2.o3d

[viewpoint]
0

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
-1
-5.482
0.47
anim_rot
Wheel_Rotation_2_L
57.295779513082320876798154814105
[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_2_L
1

[newanim]
origin_trans
-1
-5.482
0.51
origin_rot_y
90
anim_rot
Axle_Steering_0_L
-25.295779513082320876798154814105





**************************************
                ÍÎÌÅÐ ÑÇÀÄÈ
**************************************

[mesh]
Urbino_15\Kennz_hinten.o3d

[illumination_interior]
-1
-1
-1
-1

[matl_change]
03.png
0
lights_stand

[matl_item]

[matl_nightmap]
03_n.png

**************************************
               ÏÀÍÄÓÑ
**************************************

[mesh]
Urbino_15\Rampe2.o3d

[illumination_interior]
1
2
3
4

[mouseevent]
pandus_2

[newanim]
origin_from_mesh
anim_rot
pandus_2_mov
1
maxspeed
150




**************************************
                ÊÐÅÑËÎ ÂÎÄÈÒÅËß
**************************************

[mesh]
Generic\Fahrersitz.o3d

[viewpoint]
0

[illumination_interior]
0
1
2
3

[newanim]
anim_trans
Driver_Seat_VertTransl
1
origin_rot_y
90

**************************************
                ÏÐÈÁÎÐÍÀß ÏÀÍÅËÜ
**************************************

[mesh]
Generic\Panel_pult.o3d

[viewpoint]
0

[illumination_interior]
0
1
2
3

[mesh]
Generic\Panel.o3d

[viewpoint]
3

[illumination_interior]
0
1
2
3

[matl]
06.png
0

[matl_lightmap]
06_n.png
lights_stand


*****ÏÎÐÓ×ÍÈ Â ÄÂÅÐßÕ*****


[mesh]
Urbino_15\Tuer_VV_Haltest.o3d

[illumination_interior]
0
1
2
3

[matl]
05.png
0

[matl_envmap]
envmap.bmp
0.1

**********

[newanim]
origin_trans
1.223
4.907
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_0
174

[newanim]
origin_trans
1.166
5.163
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_0
-88


[mesh]
Urbino_15\Tuer_VH_Haltest.o3d

[illumination_interior]
0
1
2
3

[matl]
05.png
0

[matl_envmap]
envmap.bmp
0.1

**********

[newanim]
origin_trans
1.223
4.153
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_1
-174

[newanim]
origin_trans
1.166
3.897
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_1
88

*****ÏÎÐÓ×ÍÈ Â ÄÂÅÐßÕ*****


[mesh]
Urbino_15\Tuer_VV_1_Haltest.o3d

[illumination_interior]
0
1
2
3

[matl]
05.png
0

[matl_envmap]
envmap.bmp
0.1

**********

[newanim]
origin_trans
1.223
-0.234
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_2
174

[newanim]
origin_trans
1.166
0.022
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_2
-88


[mesh]
Urbino_15\Tuer_VH_1_Haltest.o3d

[illumination_interior]
0
1
2
3

[matl]
05.png
0

[matl_envmap]
envmap.bmp
0.1

**********

[newanim]
origin_trans
1.223
-0.988
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_3
-174

[newanim]
origin_trans
1.166
-1.244
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_3
88

*****ÏÎÐÓ×ÍÈ Â ÄÂÅÐßÕ*****


[mesh]
Urbino_15\Tuer_VV_2_Haltest.o3d

[illumination_interior]
0
1
2
3

[matl]
05.png
0

[matl_envmap]
envmap.bmp
0.1

**********

[newanim]
origin_trans
1.223
-6.820
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_4
174

[newanim]
origin_trans
1.166
-6.564
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_4
-88


[mesh]
Urbino_15\Tuer_VH_2_Haltest.o3d

[illumination_interior]
0
1
2
3

[matl]
05.png
0

[matl_envmap]
envmap.bmp
0.1

**********

[newanim]
origin_trans
1.223
-7.574
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_5
-174

[newanim]
origin_trans
1.166
-7.830
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_5
88

**************************************
                    ÈÁÈÑ
**************************************


***********************
[mesh]
Generic\Panel_IBIS.o3d

[matl_change]
06_aus.png
0
lights_stand

[matl_item]

[matl_nightmap]
06_n.png

[illumination_interior]
0
1
2
3

***********************
[mesh]
Generic\Panel_IBIS2_Linie_Kurs.o3d

[illumination_interior]
0
1
2
3


[mouseevent]
IBIS_setmode_linie_kurs

***********************
[mesh]
Generic\Panel_IBIS2_Route.o3d

[illumination_interior]
0
1
2
3


[mouseevent]
IBIS_setmode_route

***********************
[mesh]
Generic\Panel_IBIS2_Ziel.o3d

[illumination_interior]
0
1
2
3


[mouseevent]
IBIS_setmode_ziel

***********************
[mesh]
Generic\Panel_IBIS2_Vor_Stumm.o3d

[illumination_interior]
0
1
2
3

[mouseevent]
IBIS_vor_stumm

***********************
[mesh]
Generic\Panel_IBIS2_Fortschaltung.o3d

[illumination_interior]
0
1
2
3


[mouseevent]
IBIS_vor

***********************
[mesh]
Generic\Panel_IBIS2_Rueck_Stumm.o3d

[illumination_interior]
0
1
2
3


[mouseevent]
IBIS_rueck

***********************
[mesh]
Generic\Panel_IBIS2_1.o3d

[illumination_interior]
0
1
2
3


[mouseevent]
IBIS_1

***********************
[mesh]
Generic\Panel_IBIS2_2.o3d

[illumination_interior]
0
1
2
3


[mouseevent]
IBIS_2

***********************
[mesh]
Generic\Panel_IBIS2_3.o3d

[illumination_interior]
0
1
2
3


[mouseevent]
IBIS_3

***********************
[mesh]
Generic\Panel_IBIS2_4.o3d

[illumination_interior]
0
1
2
3


[mouseevent]
IBIS_4

***********************
[mesh]
Generic\Panel_IBIS2_5.o3d

[illumination_interior]
0
1
2
3


[mouseevent]
IBIS_5

***********************
[mesh]
Generic\Panel_IBIS2_6.o3d

[illumination_interior]
0
1
2
3


[mouseevent]
IBIS_6

***********************
[mesh]
Generic\Panel_IBIS2_7.o3d

[illumination_interior]
0
1
2
3


[mouseevent]
IBIS_7

***********************
[mesh]
Generic\Panel_IBIS2_8.o3d

[illumination_interior]
0
1
2
3


[mouseevent]
IBIS_8

***********************
[mesh]
Generic\Panel_IBIS2_9.o3d

[illumination_interior]
0
1
2
3


[mouseevent]
IBIS_9

***********************
[mesh]
Generic\Panel_IBIS2_0.o3d

[illumination_interior]
0
1
2
3


[mouseevent]
IBIS_0

***********************
[mesh]
Generic\Panel_IBIS2_Eingabe.o3d

[illumination_interior]
0
1
2
3


[mouseevent]
IBIS_eingabe

***********************
[mesh]
Generic\Panel_IBIS2_Loeschen.o3d

[illumination_interior]
0
1
2
3


[mouseevent]
IBIS_Loeschen

[mesh]
Generic\Panel_ibistext.o3d


[illumination_interior]
-1
-1
-1
-1

[matl]
IBIS2-Textfeld.tga
0

[matl_alpha]
2

[useTextTexture]
2

[matl_noZwrite]


**********************
Material IBIS-Textfeld Min

[mesh]
Generic\Panel_ibistext_abkanal.o3d


[illumination_interior]
-1
-1
-1
-1

[matl]
IBIS2-Delay_min.tga
0

[matl_alpha]
2

[useTextTexture]
8

[matl_noZwrite]

**********************
Material IBIS-Textfeld Sec

[matl]
IBIS2-Delay_sec.tga
0

[matl_alpha]
2

[useTextTexture]
9

[matl_noZwrite]

**********************
Material IBIS-Textfeld State

[matl]
IBIS2-Delay_state.tga
0

[matl_alpha]
2

[useTextTexture]
10

[matl_noZwrite]


**************************************
                  ÊÍÎÏÊÈ ÍÀ ÏÓËÜÒÅ
**************************************

***********

[mesh]
Generic\Panel_button2d.o3d

[illumination_interior]
0
1
2
3

[matl]
06.png
0

[matl_lightmap]
06_n.png
lights_stand

[mouseevent]
comp_button_down

[viewpoint]
2

[newanim]
origin_from_mesh
anim_rot
comp_button_down_mode
-10

[newanim]
origin_from_mesh
anim_rot
comp_button_up_mode
10

[mesh]
Generic\Panel_button2u.o3d

[illumination_interior]
0
1
2
3

[matl]
06.png
0

[matl_lightmap]
06_n.png
lights_stand

[viewpoint]
2

[newanim]
origin_from_mesh
anim_rot
comp_button_down_mode
-10

[newanim]
origin_from_mesh
anim_rot
comp_button_up_mode
10

***********

[mesh]
Generic\Panel_button3u.o3d

[illumination_interior]
0
1
2
3

[matl]
06.png
0

[matl_lightmap]
06_n.png
lights_stand

[mouseevent]
RBL_vor

[viewpoint]
2

[newanim]
origin_from_mesh
anim_rot
comp_button_info_mode
-10

[newanim]
origin_from_mesh
anim_rot
comp_button_system_mode
10

***********

[mesh]
Generic\Panel_button3d.o3d

[matl]
06.png
0

[matl_lightmap]
06_n.png
lights_stand

[illumination_interior]
0
1
2
3

[mouseevent]
RBL_rueck

[viewpoint]
2

[newanim]
origin_from_mesh
anim_rot
comp_button_info_mode
-10

[newanim]
origin_from_mesh
anim_rot
comp_button_system_mode
10

*****
[mesh]
Generic\Panel_button4.o3d

[mouseevent]
RBL_quit

[matl]
06.png
0

[matl_lightmap]
06_n.png
lights_stand

[illumination_interior]
0
1
2
3

[viewpoint]
2

[newanim]
origin_from_mesh
anim_rot
RBL_switch_quit
-10

*****

[mesh]
Generic\Panel_button5.o3d

[matl]
06.png
0

[matl_lightmap]
06_n.png
lights_stand

[illumination_interior]
0
1
2
3

[viewpoint]
2

[newanim]
origin_from_mesh
anim_rot
123
-10

***********

[mesh]
Generic\Panel_button1.o3d

[viewpoint]
2

[matl]
06.png
0

[matl_lightmap]
06_n.png
lights_stand

[mouseevent]
blinker_warn_toggle

[newanim]
origin_from_mesh
anim_rot
cp_taster_warnblinker
-10

********

[mesh]
Urbino_15\Panel_tuertaster1.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
2

[mouseevent]
bus_doorfront0

[newanim]
origin_from_mesh

anim_trans
cockpit_tuertaster1
-0.006

[matl_change]
NH_additional.png
0
door_light_1

[matl_item]

[matl_nightmap]
NH_additional_n.png

********

[mesh]
Urbino_15\Panel_tuertaster2.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
2

[mouseevent]
bus_doorfront1

[newanim]
origin_from_mesh

anim_trans
cockpit_tuertaster2
-0.006

[matl_change]
NH_additional.png
0
door_light_2

[matl_item]

[matl_nightmap]
NH_additional_n.png


********

[mesh]
Urbino_15\Panel_tuertaster3.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
2

[mouseevent]
bus_doorfront2

[newanim]
origin_from_mesh

anim_trans
cockpit_tuertaster3
-0.006

[matl_change]
NH_additional.png
0
door_light_3

[matl_item]

[matl_nightmap]
NH_additional_n.png



********

[mesh]
Generic\Panel_Gangwahl_N.o3d

[illumination_interior]
0
1
2
3

[mouseevent]
automatic_N

[viewpoint]
2

[newanim]
origin_from_mesh
anim_trans
cockpit_gangN
-0.004

[matl_change]
06.png
0
automatic_N_light

[matl_item]

[matl_nightmap]
06_n.png

[mesh]
Generic\Panel_Gangwahl_R.o3d

[illumination_interior]
0
1
2
3

[mouseevent]
automatic_R

[viewpoint]
2

[newanim]
origin_from_mesh
anim_trans
cockpit_gangR
-0.004

[matl_change]
06.png
0
automatic_R_light

[matl_item]

[matl_nightmap]
06_n.png

[mesh]
Generic\Panel_Gangwahl_D.o3d

[illumination_interior]
0
1
2
3

[mouseevent]
automatic_D

[viewpoint]
2

[newanim]
origin_from_mesh
anim_trans
cockpit_gang3
-0.004

[matl_change]
06.png
0
automatic_D_light

[matl_item]

[matl_nightmap]
06_n.png

*****

[mesh]
Generic\Panel_button6.o3d

[mouseevent]
bus_dooraft


[illumination_interior]
0
1
2
3

[viewpoint]
2

[newanim]
origin_from_mesh
anim_rot
bremse_halte_sw
-10

*****

[mesh]
Generic\Panel_button7d.o3d

[matl]
06.png
0

[matl_lightmap]
06_n.png
lights_stand

[illumination_interior]
0
1
2
3

[mouseevent]
cp_kneel_down_toggle

[viewpoint]
2

[newanim]
origin_from_mesh
anim_rot
cp_kneel_up_mode
10

[newanim]
origin_from_mesh
anim_rot
cp_kneel_down_mode
-10

[mesh]
Generic\Panel_button7u.o3d

[matl]
06.png
0

[matl_lightmap]
06_n.png
lights_stand

[illumination_interior]
0
1
2
3

[mouseevent]
cp_kneel_up_toggle

[viewpoint]
2

[newanim]
origin_from_mesh
anim_rot
cp_kneel_up_mode
10

[newanim]
origin_from_mesh
anim_rot
cp_kneel_down_mode
-10

*****

******
[mesh]
Generic\Panel_button9.o3d

[matl]
06.png
0

[matl_lightmap]
06_n.png
lights_stand

[mouseevent]
cp_schluessel_mov

[viewpoint]
2

[illumination_interior]
0
1
2
3

[matl_change]
06.png
0
lights_nebelschluss

[matl_item]

[matl_nightmap]
06_n.png

[newanim]
origin_from_mesh
anim_rot
cp_schluessel_rot
-50

[newanim]
origin_from_mesh
anim_trans
lights_nebelschluss
-0.005
origin_rot_z
0


*****

[mesh]
Generic\Panel_button10.o3d

[matl]
06.png
0

[matl_lightmap]
06_n.png
lights_stand

[mouseevent]
cp_licht_unterdeck_toggle


[illumination_interior]
0
1
2
3

[viewpoint]
2

[newanim]
origin_from_mesh
anim_rot
cp_licht_unterdeck_sw
-10

*****

[mesh]
Generic\Panel_button11.o3d

[matl]
06.png
0

[matl_lightmap]
06_n.png
lights_stand

[mouseevent]
cp_licht_oberdeck_toggle


[illumination_interior]
0
1
2
3

[viewpoint]
2

[newanim]
origin_from_mesh
anim_rot
cp_licht_oberdeck_sw
-10

*****

[mesh]
Generic\Panel_button12.o3d

[mouseevent]
cp_display_dim

[matl]
06.png
0

[matl_lightmap]
06_n.png
lights_stand

[illumination_interior]
0
1
2
3

[viewpoint]
2

[newanim]
origin_from_mesh
anim_rot
display_dim_sw
-10

*****

[mesh]
Generic\Panel_button13.o3d

[mouseevent]
cp_retarder_direkt_toggle

[matl]
06.png
0

[matl_lightmap]
06_n.png
lights_stand

[illumination_interior]
0
1
2
3

[viewpoint]
2

[newanim]
origin_from_mesh
anim_rot
cp_retarder_sw_direkt
-10

*****

[mesh]
Generic\Panel_button14.o3d

[mouseevent]
cp_schalter_ASR_off_toggle

[matl]
06.png
0

[matl_lightmap]
06_n.png
lights_stand

[illumination_interior]
0
1
2
3

[viewpoint]
2

[newanim]
origin_from_mesh
anim_rot
cp_ASR_off
-10

*****

[mesh]
Generic\Panel_button15.o3d

[mouseevent]
cp_fahrerlicht_toggle

[matl]
06.png
0

[matl_lightmap]
06_n.png
lights_stand

[illumination_interior]
0
1
2
3

[viewpoint]
2

[newanim]
origin_from_mesh
anim_rot
cp_fahrerlicht_sw
-10

*****

*[mesh]
*Generic\Panel_button16.o3d
*
*[mouseevent]
*cp_schalter_kinderwagen1
*
*[matl_change]
*06.png
*0
*lights_stand
*
*[matl_item]
*
*[matl_nightmap]
*06_n.png
*
*[illumination_interior]
*0
*1
*2
*3
*
*[viewpoint]
*2
*
*[newanim]
*origin_from_mesh
*anim_rot
*door_handsteuerung
*-10

*****

[mesh]
Generic\Panel_button17.o3d

[mouseevent]
cp_tuersperre

[matl]
06.png
0

[matl_lightmap]
06_n.png
lights_stand

[illumination_interior]
0
1
2
3

[viewpoint]
2

[newanim]
origin_from_mesh
anim_rot
tuersperre_sw
-10

*****

[mesh]
Urbino_12_3doors\button_CG.o3d

[mouseevent]
CG_active

[matl]
NH_additional.png
0

[matl_lightmap]
NH_additional_n.png
lights_stand

[illumination_interior]
0
1
2
3

[viewpoint]
2

[newanim]
origin_from_mesh
anim_rot
CG_active
-10

*****

[mesh]
Urbino_12_3doors\button_door_all.o3d

[mouseevent]
door_all

[matl]
NH_additional.png
0

[matl_lightmap]
NH_additional_n.png
lights_stand

[illumination_interior]
0
1
2
3

[viewpoint]
2

[newanim]
origin_from_mesh
anim_rot
door_all
-10

**************************************
                  ÊÍÎÏÊÈ ÑËÅÂÀ
**************************************


*****

[mesh]
Generic\Luksteuerung_1.o3d

[mouseevent]
Der_Heilige_Gral

[illumination_interior]
0
1
2
3

[viewpoint]
2

[newanim]
origin_from_mesh
anim_rot
Der_Heilige_Gral_mov
-110


*****

[mesh]
Generic\Luksteuerung_2.o3d

[mouseevent]
Der_Heilige_Gralb

[illumination_interior]
0
1
2
3

[viewpoint]
2

[newanim]
origin_from_mesh
anim_rot
Der_Heilige_Gralb_mov
-110


*****


[mesh]
Generic\Panel_button_left01.o3d

[mouseevent]
123

[matl_change]
06.png
0
lights_stand

[matl_item]

[matl_nightmap]
06_LM.png

[illumination_interior]
0
1
2
3

[viewpoint]
2

[newanim]
origin_from_mesh
anim_rot
123
-10

*****

[mesh]
Generic\Panel_button_left02.o3d

[mouseevent]
123

[matl_change]
06.png
0
lights_stand

[matl_item]

[matl_nightmap]
06_LM.png

[illumination_interior]
0
1
2
3

[viewpoint]
2

[newanim]
origin_from_mesh
anim_rot
123
-10
*****

[mesh]
Generic\Panel_button_left03.o3d

[mouseevent]
cp_mirror_heater_toggle

[matl_change]
06.png
0
lights_stand

[matl_item]

[matl_nightmap]
06_n.png

[matl_change]
06.png
1
cp_mirror_heater_indicator

[matl_item]

[matl_nightmap]
06_n.png

[illumination_interior]
0
1
2
3

[viewpoint]
2

[newanim]
origin_trans
-1.21
4.6
1.396
origin_rot_x
0
origin_rot_y
0
origin_rot_z
-90
anim_rot
cp_mirror_heater_sw
-10

*****

[mesh]
Generic\Panel_button_left04.o3d

[mouseevent]
cp_heizluefter_toggle

[matl]
06.png
0

[matl_lightmap]
06_LM.png
lights_stand

[matl_change]
06.png
0
cp_heizluefter_sw

[matl_item]

[matl_nightmap]
06_n.png

[illumination_interior]
0
1
2
3

[viewpoint]
2

[newanim]
origin_from_mesh
anim_rot
cp_heizluefter_sw
10

*****

[mesh]
Generic\Panel_button_left05.o3d

[mouseevent]
taster_klima

[matl]
06.png
0

[matl_lightmap]
06_LM.png
lights_stand

[matl_change]
06.png
0
cp_taster_klima

[matl_item]

[matl_nightmap]
06_n.png

[illumination_interior]
0
1
2
3

[viewpoint]
2

[newanim]
origin_from_mesh
anim_rot
cp_taster_klima
10

**************************************
                  ÊËÞ× ÇÀÆÈÃÀÍÈß
**************************************

[mesh]
Generic\Panel_Schluessel.o3d

[illumination_interior]
0
1
2
3

[mouseevent]
cp_key_rot

[viewpoint]
2

[newanim]
origin_trans
-0.644
4.936
1.286

origin_rot_x
-90

origin_rot_y
0

origin_rot_z
0

anim_rot
cp_key_rot
180
maxspeed
300

**************************************
                  ÐÓËÜ
**************************************


[mesh]
Generic\lenkrad.o3d

[illumination_interior]
0
1
2
3

[visible]
cp_lenkrad_visible
1


[viewpoint]
3

[newanim]
origin_from_mesh
anim_rot
Axle_Steering_0_L
1680

[mesh]
Generic\Podrul.o3d

[mouseevent]
cp_lenkrad_toggle

**************************************
                  ÏÅÄÀËÈ
**************************************

[mesh]
Generic\Bremspedal.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
2

[newanim]
origin_from_mesh
anim_rot
throttle
17


[mesh]
Generic\Fahrpedal.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
2

[newanim]
origin_from_mesh
anim_rot
Brake
22



**************************************
	VDV-Continental Driver's Info Display
**************************************

### Main Display ###

[mesh]
Display\VDV_display_main.o3d

[viewpoint]
2

[illumination_interior]
-1
-1
-1
-1

[matl]
VDV_Display_Stopmode.png
0

[matl_freetex]
VDV_Display_Stopmode.png
vdv_display_texture

[matl_lightmap]
VDV_Display_Lightmap.png
elec_busbar_main

[matl_envmap]
envmap.bmp
0.2

### ALMEX ###

[mesh]
Display\vdv_display_almex.o3d

[viewpoint]
2

[visible]
vdv_visible_almex
1

[illumination_interior]
-1
-1
-1
-1

[matl]
vdv_text.png
0

[useTextTexture]
20

[matl_alpha]
2

[matl_lightmap]
VDV_Display_Lightmap.png
elec_busbar_main

[matl_envmap]
envmap.bmp
0.2

[matl_noZwrite]

***************


[mesh]
Display\vdv_display_almex_night.o3d

[viewpoint]
2

[visible]
vdv_visible_almex_night
1

[illumination_interior]
-1
-1
-1
-1

[matl]
vdv_text.png
0

[useTextTexture]
21

[matl_alpha]
2

[matl_lightmap]
VDV_Display_Lightmap.png
elec_busbar_main

[matl_envmap]
envmap.bmp
0.2

[matl_noZwrite]

### Errors ###

[mesh]
Display\VDV_display_Error.o3d

[viewpoint]
2

[visible]
vdv_visible_error
1

[illumination_interior]
-1
-1
-1
-1

[matl]
VDV_Display_Error.png
0

[matl_freetex]
VDV_Display_Error.png
vdv_display_error

[matl_lightmap]
VDV_Display_Lightmap.png
elec_busbar_main

[matl_envmap]
envmap.bmp
0.2

### Hand Brake ###

[mesh]
Display\VDV_display_P.o3d

[viewpoint]
2

[visible]
vdv_visible_p
1

[illumination_interior]
-1
-1
-1
-1

[matl]
VDV_Display_P.dds
0

[matl_freetex]
VDV_Display_P.dds
vdv_display_p

[matl_alpha]
2

[matl_noZwrite]

[matl_lightmap]
VDV_Display_Lightmap.png
elec_busbar_main

[matl_envmap]
envmap.bmp
0.2

### Diagnose ###

[mesh]
Display\VDV_display_diagnostic.o3d

[viewpoint]
2

[visible]
vdv_visible_diagnostic
1

[illumination_interior]
-1
-1
-1
-1

[matl]
VDV_Display_P.dds
0

[matl_freetex]
VDV_Display_P.dds
vdv_display_diagnostic

[matl_alpha]
2

[matl_noZwrite]

[matl_lightmap]
VDV_Display_Lightmap.png
elec_busbar_main

[matl_envmap]
envmap.bmp
0.2

### Pressure ###

[mesh]
Display\VDV_display_Press.o3d

[viewpoint]
2

[visible]
vdv_visible_press
1

[illumination_interior]
-1
-1
-1
-1

[matl]
VDV_Display_P.dds
0

[matl_freetex]
VDV_Display_P.dds
vdv_display_press

[matl_alpha]
2

[matl_noZwrite]

[matl_lightmap]
VDV_Display_Lightmap.png
elec_busbar_main

[matl_envmap]
envmap.bmp
0.2


[mesh]
Display\VDV_display_Press2.o3d

[viewpoint]
2

[visible]
vdv_visible_press2
1

[illumination_interior]
-1
-1
-1
-1

[matl]
VDV_Display_P.dds
0

[matl_freetex]
VDV_Display_P.dds
vdv_display_press2

[matl_alpha]
2

[matl_noZwrite]

[matl_lightmap]
VDV_Display_Lightmap.png
elec_busbar_main

[matl_envmap]
envmap.bmp
0.2

### Temp ###

[mesh]
Display\VDV_display_Temp.o3d

[viewpoint]
2

[visible]
vdv_visible_temp
1

[illumination_interior]
-1
-1
-1
-1

[matl]
VDV_Display_P.dds
0

[matl_freetex]
VDV_Display_P.dds
vdv_display_temp

[matl_alpha]
2

[matl_noZwrite]

[matl_lightmap]
VDV_Display_Lightmap.png
elec_busbar_main

[matl_envmap]
envmap.bmp
0.2

### Fuel ###

[mesh]
Display\VDV_display_Fuel.o3d

[viewpoint]
2

[visible]
vdv_visible_fuel
1

[illumination_interior]
-1
-1
-1
-1

[matl]
VDV_Display_P.dds
0

[matl_freetex]
VDV_Display_P.dds
vdv_display_fuel

[matl_alpha]
2

[matl_noZwrite]

[matl_lightmap]
VDV_Display_Lightmap.png
elec_busbar_main

[matl_envmap]
envmap.bmp
0.2

### rooflight ###

[mesh]
Display\VDV_display_rooflight.o3d

[viewpoint]
2

[visible]
vdv_visible_rooflight
1

[illumination_interior]
-1
-1
-1
-1

[matl]
VDV_Display_P.dds
0

[matl_freetex]
VDV_Display_P.dds
vdv_display_rooflight

[matl_alpha]
2

[matl_noZwrite]

[matl_lightmap]
VDV_Display_Lightmap.png
elec_busbar_main

[matl_envmap]
envmap.bmp
0.2

### Errorscroll ###

[mesh]
Display\VDV_display_errorscroll.o3d

[viewpoint]
2

[visible]
vdv_visible_errorscroll
1

[illumination_interior]
-1
-1
-1
-1

[matl]
VDV_Display_Error.png
0

[matl_freetex]
VDV_Display_Error.png
vdv_display_errorscroll

[matl_alpha]
2

[matl_noZwrite]

[matl_lightmap]
VDV_Display_Lightmap.png
elec_busbar_main

[matl_envmap]
envmap.bmp
0.2

### ASR ###

[mesh]
Display\VDV_display_ASR.o3d

[viewpoint]
2

[visible]
vdv_visible_ASR
1

[illumination_interior]
-1
-1
-1
-1

[matl]
VDV_Display_P.dds
0

[matl_freetex]
VDV_Display_P.dds
vdv_display_ASR

[matl_alpha]
2

[matl_noZwrite]

[matl_lightmap]
VDV_Display_Lightmap.png
elec_busbar_main

[matl_envmap]
envmap.bmp
0.2

### Mirrorheat ###

[mesh]
Display\VDV_display_mirrorheat.o3d

[viewpoint]
2

[visible]
vdv_visible_mirrorheat
1

[illumination_interior]
-1
-1
-1
-1

[matl]
VDV_Display_P.dds
0

[matl_freetex]
VDV_Display_P.dds
vdv_display_mirrorheat

[matl_alpha]
2

[matl_noZwrite]

[matl_lightmap]
VDV_Display_Lightmap.png
elec_busbar_main

[matl_envmap]
envmap.bmp
0.2

### Heater ###

[mesh]
Display\VDV_display_heater.o3d

[viewpoint]
2

[visible]
vdv_visible_heater
1

[illumination_interior]
-1
-1
-1
-1

[matl]
VDV_Display_P.dds
0

[matl_freetex]
VDV_Display_P.dds
vdv_display_heater

[matl_alpha]
2

[matl_noZwrite]

[matl_lightmap]
VDV_Display_Lightmap.png
elec_busbar_main

[matl_envmap]
envmap.bmp
0.2

### Air Condition ###

[mesh]
Display\VDV_display_AC.o3d

[viewpoint]
2

[visible]
vdv_visible_AC
1

[illumination_interior]
-1
-1
-1
-1

[matl]
VDV_Display_P.dds
0

[matl_freetex]
VDV_Display_P.dds
vdv_display_AC

[matl_alpha]
2

[matl_noZwrite]

[matl_lightmap]
VDV_Display_Lightmap.png
elec_busbar_main

[matl_envmap]
envmap.bmp
0.2

### Stop Request ###

[mesh]
Display\VDV_display_request.o3d

[viewpoint]
2

[visible]
vdv_visible_request
1

[illumination_interior]
-1
-1
-1
-1

[matl]
VDV_Display_P.dds
0

[matl_freetex]
VDV_Display_P.dds
vdv_display_request

[matl_alpha]
2

[matl_noZwrite]

[matl_lightmap]
VDV_Display_Lightmap.png
elec_busbar_main

[matl_envmap]
envmap.bmp
0.2

[mesh]
Display\VDV_display_request2.o3d

[viewpoint]
2

[visible]
vdv_visible_request2
1

[illumination_interior]
-1
-1
-1
-1

[matl]
VDV_Display_P.dds
0

[matl_freetex]
VDV_Display_P.dds
vdv_display_request2

[matl_alpha]
2

[matl_noZwrite]

[matl_lightmap]
VDV_Display_Lightmap.png
elec_busbar_main

[matl_envmap]
envmap.bmp
0.2

[mesh]
Display\VDV_display_request3.o3d

[viewpoint]
2

[visible]
vdv_visible_request3
1

[illumination_interior]
-1
-1
-1
-1

[matl]
VDV_Display_P.dds
0

[matl_freetex]
VDV_Display_P.dds
vdv_display_request3

[matl_alpha]
2

[matl_noZwrite]

[matl_lightmap]
VDV_Display_Lightmap.png
elec_busbar_main

[matl_envmap]
envmap.bmp
0.2

### kneeling ###

[mesh]
Display\VDV_display_kneel1.o3d

[viewpoint]
2

[visible]
vdv_visible_kneel1
1

[illumination_interior]
-1
-1
-1
-1

[matl]
VDV_Display_P.dds
0

[matl_freetex]
VDV_Display_P.dds
vdv_display_kneel1

[matl_alpha]
2

[matl_noZwrite]

[matl_lightmap]
VDV_Display_Lightmap.png
elec_busbar_main

[matl_envmap]
envmap.bmp
0.2

### kneel down ###

[mesh]
Display\VDV_display_kneel2.o3d

[viewpoint]
2

[visible]
vdv_visible_kneel2
1

[illumination_interior]
-1
-1
-1
-1

[matl]
VDV_Display_P.dds
0

[matl_freetex]
VDV_Display_P.dds
vdv_display_kneel2

[matl_alpha]
2

[matl_noZwrite]

[matl_lightmap]
VDV_Display_Lightmap.png
elec_busbar_main

[matl_envmap]
envmap.bmp
0.2

### Door 1 ###

[mesh]
Display\VDV_display_door1.o3d

[viewpoint]
2

[visible]
vdv_visible_door1
1

[illumination_interior]
-1
-1
-1
-1

[matl]
VDV_Display_P.dds
0

[matl_freetex]
VDV_Display_P.dds
vdv_display_door1

[matl_alpha]
2

[matl_noZwrite]

[matl_lightmap]
VDV_Display_Lightmap.png
elec_busbar_main

[matl_envmap]
envmap.bmp
0.2

### door 2 ###

[mesh]
Display\VDV_display_door2.o3d

[viewpoint]
2

[visible]
vdv_visible_door2
1

[illumination_interior]
-1
-1
-1
-1

[matl]
VDV_Display_P.dds
0

[matl_freetex]
VDV_Display_P.dds
vdv_display_door2

[matl_alpha]
2

[matl_noZwrite]

[matl_lightmap]
VDV_Display_Lightmap.png
elec_busbar_main

[matl_envmap]
envmap.bmp
0.2

### door 2 ###

[mesh]
Display\VDV_display_door2clearance.o3d

[viewpoint]
2

[visible]
vdv_visible_door2clearance
1

[illumination_interior]
-1
-1
-1
-1

[matl]
VDV_Display_P.dds
0

[matl_freetex]
VDV_Display_P.dds
vdv_display_door2clearance

[matl_alpha]
2

[matl_noZwrite]

[matl_lightmap]
VDV_Display_Lightmap.png
elec_busbar_main

[matl_envmap]
envmap.bmp
0.2

### door 3 ###

[mesh]
Display\VDV_display_door3.o3d

[viewpoint]
2

[visible]
vdv_visible_door3
1

[illumination_interior]
-1
-1
-1
-1

[matl]
VDV_Display_P.dds
0

[matl_freetex]
VDV_Display_P.dds
vdv_display_door3

[matl_alpha]
2

[matl_noZwrite]

[matl_lightmap]
VDV_Display_Lightmap.png
elec_busbar_main

[matl_envmap]
envmap.bmp
0.2

### stopbrake ###

[mesh]
Display\VDV_display_stopbrake.o3d

[viewpoint]
2

[visible]
vdv_visible_stopbrake
1

[illumination_interior]
-1
-1
-1
-1

[matl]
VDV_Display_P.dds
0

[matl_freetex]
VDV_Display_P.dds
vdv_display_stopbrake

[matl_alpha]
2

[matl_noZwrite]

[matl_lightmap]
VDV_Display_Lightmap.png
elec_busbar_main

[matl_envmap]
envmap.bmp
0.2

### winglock ###

[mesh]
Display\VDV_display_winglock.o3d

[viewpoint]
2

[visible]
vdv_visible_winglock
1

[illumination_interior]
-1
-1
-1
-1

[matl]
VDV_Display_P.dds
0

[matl_freetex]
VDV_Display_P.dds
vdv_display_winglock

[matl_alpha]
2

[matl_noZwrite]

[matl_lightmap]
VDV_Display_Lightmap.png
elec_busbar_main

[matl_envmap]
envmap.bmp
0.2

### ramp 1 ###

[mesh]
Display\VDV_display_ramp1.o3d

[viewpoint]
2

[visible]
vdv_visible_ramp1
1

[illumination_interior]
-1
-1
-1
-1

[matl]
VDV_Display_P.dds
0

[matl_freetex]
VDV_Display_P.dds
vdv_display_ramp1

[matl_alpha]
2

[matl_noZwrite]

[matl_lightmap]
VDV_Display_Lightmap.png
elec_busbar_main

[matl_envmap]
envmap.bmp
0.2

### ramp 2 ###

[mesh]
Display\VDV_display_ramp2.o3d

[viewpoint]
2

[visible]
vdv_visible_ramp2
1

[illumination_interior]
-1
-1
-1
-1

[matl]
VDV_Display_P.dds
0

[matl_freetex]
VDV_Display_P.dds
vdv_display_ramp2

[matl_alpha]
2

[matl_noZwrite]

[matl_lightmap]
VDV_Display_Lightmap.png
elec_busbar_main

[matl_envmap]
envmap.bmp
0.2

### retarder ###

[mesh]
Display\VDV_display_retarder.o3d

[viewpoint]
2

[visible]
vdv_visible_retarder
1

[illumination_interior]
-1
-1
-1
-1

[matl]
VDV_Display_P.dds
0

[matl_freetex]
VDV_Display_P.dds
vdv_display_retarder

[matl_alpha]
2

[matl_noZwrite]

[matl_lightmap]
VDV_Display_Lightmap.png
elec_busbar_main

[matl_envmap]
envmap.bmp
0.2


### Dimming ###

[mesh]
Display\VDV_display_dim.o3d

[viewpoint]
2

[visible]
vdv_visible_dim
1

[illumination_interior]
-1
-1
-1
-1

[matl]
VDV_Display_Error.png
0

[matl_freetex]
VDV_Display_Error.png
vdv_display_dim

[matl_alpha]
2

[matl_noZwrite]

[matl_lightmap]
VDV_Display_Lightmap.png
elec_busbar_main

[matl_envmap]
envmap.bmp
0.2

###

[mesh]
Generic\VDO.o3d

[visible]
elec_busbar_main
1

[matl_change]
06.png
0
lights_stand

[matl_item]

[matl_nightmap]
06_n.png


[illumination_interior]
0
1
2
3

[mesh]
Generic\VDO-aus.o3d

[visible]
elec_busbar_main
0

[illumination_interior]
0
1
2
3

*****

[mesh]
Generic\text_speed.o3d

[visible]
elec_busbar_main
1

[illumination_interior]
0
1
2
3

[matl]
AI_text.tga
0

[matl_alpha]
2

[useTextTexture]
17

*****

[mesh]
Generic\text_time.o3d

[visible]
elec_busbar_main
1

[illumination_interior]
0
1
2
3

[matl]
AI_text.tga
0

[matl_alpha]
2

[useTextTexture]
18

*****

[mesh]
Generic\text_odometr.o3d

[visible]
elec_busbar_main
1

[illumination_interior]
0
1
2
3

[matl]
AI_text.tga
0

[matl_alpha]
2

[useTextTexture]
19

**************************************
                  ÊÍÎÏÊÈ ÍÀ ÏÓËÜÒÅ
**************************************


[mesh]
Generic\Panel_Feststellbremse.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
2

[mouseevent]
parking_brake_mouse


[newanim]
origin_from_mesh
anim_rot
bremse_feststell_sw
-90
delay
10
maxspeed
360




**************************************
                ÊÍÎÏÊÈ ÂÍÅØÍÈÅ
**************************************

[mesh]
Urbino_15\Taste_1a.o3d

[viewpoint]
0

[illumination_interior]
-1
-1
-1
-1

[matl_change]
NH_additional.png
0
CG_active

[matl_item]

[matl_nightmap]
NH_additional_n.png

[mesh]
Urbino_15\Taste_1b.o3d

[viewpoint]
0

[illumination_interior]
-1
-1
-1
-1

[mouseevent]
CG_1

[mesh]
Urbino_15\Taste_2b.o3d

[viewpoint]
0

[illumination_interior]
-1
-1
-1
-1

[mouseevent]
CG_2

[mesh]
Urbino_15\Taste_3b.o3d

[viewpoint]
0

[illumination_interior]
-1
-1
-1
-1

[mouseevent]
CG_3

**************************************
                ÊÍÎÏÊÈ ÍÀ ÏÎÐÓ×ÍßÕ
**************************************

[mesh]
Urbino_15\Hwtaste01.o3d

[viewpoint]
3

[illumination_interior]
0
1
2
3

[mouseevent]
door_haltewunsch

[mesh]
Urbino_15\Cgtaste0.o3d

[viewpoint]
3

[illumination_interior]
0
1
2
3

[mouseevent]
door_haltewunsch

[mouseevent]
CG_1

[mesh]
Urbino_15\Cgtaste01.o3d

[viewpoint]
3

[illumination_interior]
0
1
2
3

[mouseevent]
door_haltewunsch

[mouseevent]
CG_2

[mesh]
Urbino_15\Cgtaste02.o3d

[viewpoint]
3

[illumination_interior]
0
1
2
3

[mouseevent]
door_haltewunsch

[mouseevent]
CG_3


[mesh]
Urbino_15\Hwtaste01b.o3d

[viewpoint]
3

[illumination_interior]
1
2
3
4

[mouseevent]
door_haltewunsch


[mesh]
Urbino_15\Hwtaste02.o3d

[matl_change]
03.png
0
CG_active

[matl_item]

[matl_nightmap]
03_n.png


[viewpoint]
3

[illumination_interior]
0
1
2
3

**************************************
       Regeneffekte an den Raedern:
**************************************

[smoke]
1.05
2.955
0.15
0
-1
0.2
0
0.1
tire_wet_freq
tire_wet_live
0.95
1
0.2
3
1
10
0.9
0.9
0.9

[smoke]
-1.05
2.955
0.15
0
-1
0.2
0
0.1
tire_wet_freq
tire_wet_live
0.95
1
0.2
3
1
10
0.9
0.9
0.9

[smoke]
1.05
-2.9
0.15
0
-1
0.2
0
0.1
tire_wet_freq
tire_wet_live
0.95
1
0.2
3
1
10
0.9
0.9
0.9

[smoke]
-1.05
-2.9
0.15
0
-1
0.2
0
0.1
tire_wet_freq
tire_wet_live
0.95
1
0.2
3
1
10
0.9
0.9
0.9

**************************************
                ÄÂÎÐÍÈÊÈ
**************************************

[mesh]
Generic\Wischerarm_Lb.o3d


[illumination_interior]
0
1
2
3

[newanim]
origin_trans
-0.62
5.605
1.32
origin_rot_x
0
origin_rot_y
0
origin_rot_z
-95
anim_rot
wiperpos_right
95

[newanim]
origin_trans
-0.62
5.605
1.32
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
wiperpos_right
4

[mesh]
Generic\Wischerarm_Lb2.o3d


[illumination_interior]
0
1
2
3

[newanim]
origin_trans
-0.7
5.605
1.32
origin_rot_x
0
origin_rot_y
0
origin_rot_z
-95
anim_rot
wiperpos_right
95

[newanim]
origin_trans
-0.7
5.605
1.32
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
wiperpos_right
4

[mesh]
Generic\Wischerarm_L.o3d


[illumination_interior]
0
1
2
3

[newanim]
origin_trans
-0.078
5.605
1.78
origin_rot_x
90
origin_rot_y
0
origin_rot_z
0
anim_rot
wiperpos_right
7

[newanim]
origin_from_mesh
anim_rot
wiperpos_right
-95

[newanim]
origin_trans
-0.62
5.605
1.32
origin_rot_x
0
origin_rot_y
0
origin_rot_z
-95
anim_rot
wiperpos_right
95

[newanim]
origin_trans
-0.62
5.605
1.32
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
wiperpos_right
4

***************

[mesh]
Generic\Wischerarm_Rb.o3d


[illumination_interior]
0
1
2
3

[newanim]
origin_trans
0.62
5.605
1.15
origin_rot_x
0
origin_rot_y
0
origin_rot_z
-85
anim_rot
wiperpos_right
-75

[newanim]
origin_trans
0.62
5.605
1.35
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_rot
wiperpos_right
3

[mesh]
Generic\Wischerarm_Rb2.o3d


[illumination_interior]
0
1
2
3

[newanim]
origin_trans
0.7
5.605
1.15
origin_rot_x
0
origin_rot_y
0
origin_rot_z
-85
anim_rot
wiperpos_right
-75

[newanim]
origin_trans
0.62
5.605
1.15
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_rot
wiperpos_right
3

[mesh]
Generic\Wischerarm_R.o3d


[illumination_interior]
0
1
2
3

[newanim]
origin_trans
0.078
5.605
1.78
origin_rot_x
90
origin_rot_y
0
origin_rot_z
0
anim_rot
wiperpos_right
6

[newanim]
origin_from_mesh
anim_rot
wiperpos_right
75

[newanim]
origin_trans
0.62
5.605
1.15
origin_rot_x
0
origin_rot_y
0
origin_rot_z
-85
anim_rot
wiperpos_right
-75

[newanim]
origin_trans
0.62
5.605
1.15
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_rot
wiperpos_right
3

**************************************
               ÔÀÐÛ
**************************************

Fernlicht:

[spotlight]
0
6.35
0.763
0
1
-0.3
255
255
200
450
30
80

Abblendlicht

[spotlight]
0
6.35
0.763
0
1
-0.3
255
255
233
200
30
80

Nebelscheinwerfer

[spotlight]
0
6.35
0.763
0
1
-0.3
255
255
255
450
30
80

**************************************
               ÁËÈÆÍÈÉ ÑÂÅÒ
**************************************

[mesh]
Urbino_15\Abbl.o3d

[illumination_interior]
-1
-1
-1
-1

[matl_change]
02.png
0
lights_abbl

[matl_item]

[matl_nightmap]
02_n.png

' Abblendlicht

[light_enh_2]
1.085
5.497
0.828
0
1
0
0
0
1
0
0
255
255
200
0.13
150
200
lights_abbl
1.1
0.15
1
1
0.1
scheinwerfer1.bmp



[light_enh_2]
-1.085
5.497
0.828
0
1
0
0
0
1
0
0
255
255
200
0.13
150
200
lights_abbl
1.1
0.15
1
1
0.1
scheinwerfer1.bmp

' Standlicht

[light_enh_2]
1.085
5.497
0.828
0
1
0
0
0
1
0
0
255
230
140
0.4
150
190
lights_stand
0.4
0.15
1
0
0.1
scheinwerfer1.bmp



[light_enh_2]
-1.085
5.497
0.828
0
1
0
0
0
1
0
0
255
230
140
0.4
150
190
lights_stand
0.4
0.15
1
0
0.1
scheinwerfer1.bmp

' Spotlights oben

[light_enh_2]
1.137
5.378
2.815
0.5
1
0
0
0
1
0
0
255
255
230
0.3
10
10
lights_stand
1.0
0.1
2
1
0.03
scheinwerfer1.bmp

[light_enh_2]
-1.137
5.378
2.815
-0.5
1
0
0
0
1
0
0
255
255
230
0.3
10
10
lights_stand
1.0
0.1
2
1
0.03
scheinwerfer1.bmp

**

[mesh]
Urbino_15\abbl1.o3d

[illumination_interior]
-1
-1
-1
-1

[matl_change]
02.png
0
lights_abbl

[matl_item]

[matl_nightmap]
02_n.png

[light_enh_2]
0.943
-8.782
0.864
0
-1
0
0
0
1
0
0
150
0
0
0.13
150
200
lights_rueck
1.1
0.15
1
1
0.03
scheinwerfer1.bmp

[light_enh_2]
-0.943
-8.782
0.864
0
-1
0
0
0
1
0
0
150
0
0
0.13
150
200
lights_rueck
1.1
0.15
1
1
0.03
scheinwerfer1.bmp

**************************************
               ÄÀËÜÍÈÉ ÑÂÅÒ
**************************************

[mesh]
Urbino_15\Fernlicht.o3d

[illumination_interior]
-1
-1
-1
-1


[matl_change]
02.png
0
lights_fern

[matl_item]

[matl_nightmap]
02_n.png

[light_enh_2]
-0.914
5.556
0.804
0
1
0
0
0
1
0
0
255
255
200
0.14
150
200
lights_fern
1.1
0.15
1
1
0.1
scheinwerfer1.bmp

[light_enh_2]
0.914
5.556
0.804
0
1
0
0
0
1
0
0
255
255
200
0.14
150
200
lights_fern
1.1
0.15
1
1
0.1
scheinwerfer1.bmp


[mesh]
Urbino_15\Nebellicht.o3d

[illumination_interior]
-1
-1
-1
-1


[matl_change]
02.png
0
lights_nebel

[matl_item]

[matl_nightmap]
02_n.png

[light_enh_2]
0.762
5.575
0.772
0
1
0
0
0
1
0
0
255
255
255
0.13
150
200
lights_nebel
1.1
0.15
1
1
0.1
scheinwerfer2.bmp

[light_enh_2]
-0.762
5.575
0.772
0
1
0
0
0
1
0
0
255
255
255
0.13
150
200
lights_nebel
1.1
0.15
1
1
0.1
scheinwerfer2.bmp

**************************************
               ÏÎÂÎÐÎÒÍÈÊ ÏÐÀÂÎ
**************************************

[mesh]
Urbino_15\Blre.o3d

[illumination_interior]
-1
-1
-1
-1

[matl_change]
02.png
0
lights_blinker_r

[matl_item]

[matl_nightmap]
02_n.png

[light_enh_2]
1.217
5.391
0.869
2
1.5
0
0
0
1
0
0
240
110
0
0.2
50
190
lights_blinker_r
3.0
0.15
2
0
0.1
scheinwerfer1.bmp

[light_enh_2]
1.3
3.677
1.267
1
0
0
0
0
1
0
2
240
110
0
0.2
10
10
lights_blinker_r
1.0
0.1
0
0
0.03
tuman.bmp

[light_enh_2]
1.155
-8.722
0.894
0
-1
0
0
0
1
1
0
240
110
0
0.3
50
100
lights_blinker_r
1.0
0.1
0
0
0.03
scheinwerfer1.bmp

[light_enh_2]
1.071
-8.730
2.599
0
-1
0
0
0
1
1
0
240
110
0
0.3
50
100
lights_blinker_r
1.0
0.1
0
0
0.03
scheinwerfer1.bmp

**************************************
               ÏÎÂÎÐÎÒÍÈÊ ËÅÂÎ
**************************************

[mesh]
Urbino_15\Blli.o3d

[illumination_interior]
-1
-1
-1
-1

[matl_change]
02.png
0
lights_blinker_l

[matl_item]

[matl_nightmap]
02_n.png

[light_enh_2]
-1.217
5.391
0.869
-2
1
0
0
0
1
0
0
240
110
0
0.2
50
190
lights_blinker_l
3.0
0.15
2
0
0.1
scheinwerfer1.bmp

[light_enh_2]
-1.3
3.677
1.267
1
0
0
0
0
1
0
2
240
110
0
0.2
10
10
lights_blinker_l
1.0
0.1
0
0
0.03
tuman.bmp

[light_enh_2]
-1.155
-8.722
0.894
0
-1
0
0
0
1
1
0
240
110
0
0.3
50
100
lights_blinker_l
1.0
0.1
0
0
0.03
scheinwerfer1.bmp

[light_enh_2]
-1.071
-8.730
2.599
0
-1
0
0
0
1
1
0
240
110
0
0.3
50
100
lights_blinker_l
1.0
0.1
0
0
0.03
scheinwerfer1.bmp

**************************************
               ÏÐÎÒÈÂÎÒÓÌÀÍÍÛÅ ÎÃÍÈ
**************************************

[mesh]
Urbino_15\tagfahrlicht.o3d

[illumination_interior]
-1
-1
-1
-1

[matl_change]
02.png
0
elec_busbar_main

[matl_item]

[matl_nightmap]
02_n.png

[light_enh_2]
1.192
5.395
0.804
2
1.5
0
0
0
1
0
0
255
245
200
0.2
50
190
elec_busbar_main
3.0
0.15
2
0
0.1
scheinwerfer1.bmp

[matl_nightmap]
02_n.png

[light_enh_2]
-1.192
5.395
0.804
-2
1.5
0
0
0
1
0
0
255
245
200
0.2
50
190
elec_busbar_main
3.0
0.15
2
0
0.1
scheinwerfer1.bmp

[mesh]
Urbino_15\Nebelschlusslicht.o3d

[illumination_interior]
-1
-1
-1
-1

[matl_change]
02.png
0
lights_nebelschluss

[matl_item]

[matl_nightmap]
02_n.png

[light_enh_2]
0.71
-8.795
0.864
0
-1
0
0
0
1
0
0
150
0
0
0.13
150
200
lights_nebelschluss
1.1
0.15
1
1
0.03
scheinwerfer1.bmp

[light_enh_2]
-0.71
-8.795
0.864
0
-1
0
0
0
1
0
0
150
0
0
0.13
150
200
lights_nebelschluss
1.1
0.15
1
1
0.03
scheinwerfer1.bmp

**************************************
               ÃÀÁÀÐÈÒÛ
**************************************

[mesh]
Urbino_15\stan.o3d

[illumination_interior]
-1
-1
-1
-1

[matl_change]
02.png
0
lights_stand

[matl_item]

[matl_nightmap]
02_n.png

**************************************
               ÑÒÎÏ-ÑÈÃÍÀËÛ
**************************************

[mesh]
Urbino_15\stop.o3d

[illumination_interior]
-1
-1
-1
-1

[visible]
lights_brems
1

[matl_change]
02.png
0
lights_brems

[matl_item]

[matl_nightmap]
02_n.png

[light_enh_2]
0.943
-8.765
0.864
0
-1
0
0
0
1
0
0
255
0
0
0.13
150
200
lights_brems
1.1
0.15
1
1
0.03
scheinwerfer1.bmp

[light_enh_2]
-0.943
-8.765
0.864
0
-1
0
0
0
1
0
0
255
0
0
0.13
150
200
lights_brems
1.1
0.15
1
1
0.03
scheinwerfer1.bmp

[light_enh_2]
1.049
-8.733
2.732
0
-1
0
0
0
1
0
0
255
0
0
0.13
150
200
lights_brems
1.1
0.15
1
1
0.03
scheinwerfer1.bmp


[light_enh_2]
-1.049
-8.733
2.732
0
-1
0
0
0
1
0
0
255
0
0
0.13
150
200
lights_brems
1.1
0.15
1
1
0.03
scheinwerfer1.bmp

**************************************
               ÇÀÄÍÈÉ ÕÎÄ
**************************************

[mesh]
Urbino_15\rueck.o3d

[illumination_interior]
-1
-1
-1
-1

[matl_change]
02.png
0
lights_rueckfahr

[matl_item]

[matl_nightmap]
02_n.png

[light_enh_2]
0.83
-8.782
0.864
0
-1
0
0
0
1
1
0
250
250
250
0.3
50
100
lights_rueckfahr
1.0
0.1
0
0
0.03
scheinwerfer1.bmp

[light_enh_2]
-0.83
-8.782
0.864
0
-1
0
0
0
1
1
0
250
250
250
0.3
50
100
lights_rueckfahr
1.0
0.1
0
0
0.03
scheinwerfer1.bmp

**************************************
                ÑÀËÎÍ 
**************************************

*****

[mesh]
Urbino_15\Schleife_L01.o3d

[newanim]
origin_from_mesh
anim_rot
cp_latcharms
62

[viewpoint]
3

[illumination_interior]
0
1
2
3

*****

[mesh]
Urbino_15\Schleife_L02.o3d

[newanim]
origin_from_mesh
anim_rot
cp_latcharms
57

[viewpoint]
3

[illumination_interior]
0
1
2
3

*****

[mesh]
Urbino_15\Schleife_L03.o3d

[newanim]
origin_from_mesh
anim_rot
cp_latcharms
52

[viewpoint]
3

[illumination_interior]
0
1
2
3

*****

[mesh]
Urbino_15\Schleife_L04.o3d

[newanim]
origin_from_mesh
anim_rot
cp_latcharms
65

[viewpoint]
3

[illumination_interior]
0
1
2
3

*****

[mesh]
Urbino_15\Schleife_L05.o3d

[newanim]
origin_from_mesh
anim_rot
cp_latcharms
58

[viewpoint]
3

[illumination_interior]
0
1
2
3

*****

[mesh]
Urbino_15\Schleife_L06.o3d

[newanim]
origin_from_mesh
anim_rot
cp_latcharms
53

[viewpoint]
3

[illumination_interior]
0
1
2
3

*****

[mesh]
Urbino_15\Schleife_L07.o3d

[newanim]
origin_from_mesh
anim_rot
cp_latcharms
62

[viewpoint]
3

[illumination_interior]
0
1
2
3

*****

[mesh]
Urbino_15\Schleife_L08.o3d

[newanim]
origin_from_mesh
anim_rot
cp_latcharms
52

[viewpoint]
3

[illumination_interior]
0
1
2
3

*****

[mesh]
Urbino_15\Schleife_L09.o3d

[newanim]
origin_from_mesh
anim_rot
cp_latcharms
64

[viewpoint]
3

[illumination_interior]
0
1
2
3

*****

[mesh]
Urbino_15\Schleife_L10.o3d

[newanim]
origin_from_mesh
anim_rot
cp_latcharms
57

[viewpoint]
3

[illumination_interior]
0
1
2
3

*****

[mesh]
Urbino_15\Schleife_L11.o3d

[newanim]
origin_from_mesh
anim_rot
cp_latcharms
66

[viewpoint]
3

[illumination_interior]
0
1
2
3

*****

[mesh]
Urbino_15\Schleife_L12.o3d

[newanim]
origin_from_mesh
anim_rot
cp_latcharms
52

[viewpoint]
3

[illumination_interior]
0
1
2
3

*****

[mesh]
Urbino_15\Schleife_L13.o3d

[newanim]
origin_from_mesh
anim_rot
cp_latcharms
66

[viewpoint]
3

[illumination_interior]
0
1
2
3

*****

[mesh]
Urbino_15\Schleife_L14.o3d

[newanim]
origin_from_mesh
anim_rot
cp_latcharms
57

[viewpoint]
3

[illumination_interior]
0
1
2
3

*****
*****

[mesh]
Urbino_15\Schleife_R01.o3d

[newanim]
origin_from_mesh
anim_rot
cp_latcharms
64

[viewpoint]
3

[illumination_interior]
0
1
2
3

*****

[mesh]
Urbino_15\Schleife_R02.o3d

[newanim]
origin_from_mesh
anim_rot
cp_latcharms
60

[viewpoint]
3

[illumination_interior]
0
1
2
3

*****

[mesh]
Urbino_15\Schleife_R03.o3d

[newanim]
origin_from_mesh
anim_rot
cp_latcharms
52

[viewpoint]
3

[illumination_interior]
0
1
2
3

*****

[mesh]
Urbino_15\Schleife_R04.o3d

[newanim]
origin_from_mesh
anim_rot
cp_latcharms
62

[viewpoint]
3

[illumination_interior]
0
1
2
3

*****

[mesh]
Urbino_15\Schleife_R05.o3d

[newanim]
origin_from_mesh
anim_rot
cp_latcharms
47

[viewpoint]
3

[illumination_interior]
0
1
2
3

*****

[mesh]
Urbino_15\Schleife_R06.o3d

[newanim]
origin_from_mesh
anim_rot
cp_latcharms
63

[viewpoint]
3

[illumination_interior]
0
1
2
3


**************************************
                ËÀÌÏÛ Â ÑÀËÎÍÅ 
**************************************
[mesh]
Urbino_15\Intlight0.o3d

[illumination_interior]
1
2
3
4

**********

[matl_change]
02.png
0
lights_beleuchtung_oberdeck

[matl_item]

[matl_nightmap]
02_n.png


**********

[mesh]
Urbino_15\Intlight1.o3d

[illumination_interior]
0
1
2
3

**********

[matl_change]
02.png
0
lights_beleuchtung_unterdeck

[matl_item]

[matl_nightmap]
02_n.png


**********

[mesh]
Urbino_15\Intlight2.o3d

[illumination_interior]
1
2
3
4

**********

[matl_change]
02.png
0
lights_beleuchtung_oberdeck

[matl_item]

[matl_nightmap]
02_n.png


**********

[mesh]
Urbino_15\Intlight3.o3d

[illumination_interior]
1
2
3
4

**********

[matl_change]
02.png
0
lights_beleuchtung_unterdeck

[matl_item]

[matl_nightmap]
02_n.png

**********

[mesh]
Urbino_15\Intlight4.o3d

[illumination_interior]
1
2
3
4

**********

[matl_change]
02.png
0
lights_beleuchtung_oberdeck

[matl_item]

[matl_nightmap]
02_n.png

**********

[mesh]
Urbino_15\Intlight5.o3d

[illumination_interior]
1
2
3
4

**********

[matl_change]
02.png
0
lights_beleuchtung_unterdeck

[matl_item]

[matl_nightmap]
02_n.png

**********

[mesh]
Urbino_15\Intlight6.o3d

[illumination_interior]
1
2
3
4

**********

[matl_change]
02.png
0
lights_beleuchtung_oberdeck

[matl_item]

[matl_nightmap]
02_n.png

**********

**************************************
                ÊÀÁÈÍÀ 
**************************************

**************************************
                  ÐÀÑÏÈÑÀÍÈÅ
**************************************

[mesh]
Generic\Schedule.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
3

[matl]
Schedule.bmp
0

[matl_freetex]
Schedule.bmp
file_schedule


[mesh]
Generic\Linienliste.o3d

[illumination_interior]
0
1
2
3

[matl]
Linienliste_ANX.bmp
0


[matl_freetex]
Linienliste_ANX.bmp
Matrix_Linelist

**************************************
        ÓÏÐÀÂËÅÍÈÅ ÊÎÍÄÈÖÈÎÍÅÐÎÌ
**************************************

[mesh]
Generic\kond_1.o3d

[matl_change]
06.png
0
lights_stand

[matl_item]

[matl_nightmap]
06_n.png

[illumination_interior]
0
1
2
3

[mouseevent]
cp_heizregler_fussraum

[newanim]
origin_from_mesh
anim_rot
cockpit_heizregler_fussraum
240
maxspeed
200

[mesh]
Generic\kond_2.o3d

[matl_change]
06.png
0
lights_stand

[matl_item]

[matl_nightmap]
06_n.png

[illumination_interior]
0
1
2
3

[mouseevent]
cp_heizregler_temp

[newanim]
origin_from_mesh
anim_rot
cockpit_heizregler_temp
240

[mesh]
Generic\kond_3.o3d

[matl_change]
06.png
0
lights_stand

[matl_item]

[matl_nightmap]
06_n.png

[illumination_interior]
0
1
2
3

[mouseevent]
cp_klimator_sw

[newanim]
origin_from_mesh
anim_rot
cp_klimator_sw
240

***
[mesh]
Generic\kond_4.o3d

[matl_change]
06.png
0
lights_stand

[matl_item]

[matl_nightmap]
06_n.png

[illumination_interior]
0
1
2
3

[mouseevent]
cp_dummy_sw01_toggle

[newanim]
origin_from_mesh
anim_trans
cp_dummy_sw01
0.0003

***
[mesh]
Generic\kond_5.o3d

[matl_change]
06.png
0
lights_stand

[matl_item]

[matl_nightmap]
06_n.png

[illumination_interior]
0
1
2
3

[mouseevent]
taster_internal_air

[newanim]
origin_from_mesh
anim_trans
cp_taster_internal_air
0.0003

***
[mesh]
Generic\kond_7.o3d

[matl_change]
06.png
0
lights_stand

[matl_item]

[matl_nightmap]
06_n.png

[illumination_interior]
0
1
2
3

[mouseevent]
taster_standheizung

[newanim]
origin_from_mesh
anim_trans
cp_taster_standheizung_target
0.0003

***

[mesh]
Generic\kond_8.o3d

[matl_change]
06.png
0
lights_stand

[matl_item]

[matl_nightmap]
06_n.png

[illumination_interior]
0
1
2
3

[mouseevent]
taster_heat_or_frost

[newanim]
origin_from_mesh
anim_trans
cp_taster_heat_or_frost
0.0003


**************************************
               ÏÅÐÅÊËÞ×ÀÒÅËÜ ÏÎÄ ÐÓËÅÌ
**************************************


[mesh]
Generic\kn_povorot1.o3d

[illumination_interior]
0
1
2
3

[newanim]
origin_trans
-0.782
4.947
1.323

origin_rot_x
-10
origin_rot_y
90
origin_rot_z
0

anim_rot
cockpit_blinkerhebel
15

[newanim]
origin_trans
-0.782
4.947
1.323

origin_rot_x
-10
origin_rot_y
0
origin_rot_z
90

anim_rot
cockpit_fernlichthebel
10


[mesh]
Generic\kn_povorot2.o3d

[illumination_interior]
0
1
2
3

[mouseevent]
cp_wiper_turnswitch

[newanim]
origin_from_mesh
anim_rot
cockpit_wischer_drehschalter
-70


[newanim]
origin_trans
-0.782
4.947
1.323

origin_rot_x
-10
origin_rot_y
90
origin_rot_z
0

anim_rot
cockpit_blinkerhebel
15

[newanim]
origin_trans
-0.782
4.947
1.323

origin_rot_x
-10
origin_rot_y
0
origin_rot_z
90

anim_rot
cockpit_fernlichthebel
10

*************
[mesh]
Generic\kn_povorot3.o3d

[illumination_interior]
0
1
2
3

[newanim]
origin_trans
-0.782
4.947
1.323

origin_rot_x
-10
origin_rot_y
90
origin_rot_z
0

anim_rot
cockpit_blinkerhebel
15

[newanim]
origin_trans
-0.782
4.947
1.323

origin_rot_x
-10
origin_rot_y
0
origin_rot_z
90

anim_rot
cockpit_fernlichthebel
10

[mouseevent]
horn_swheel

[newanim]
origin_from_mesh
anim_trans
cockpit_hupe_swheel
-0.005

**************************************
                 ÈÍÄÈÊÀÒÎÐÛ  
**************************************

Indikatory

[mesh]
generic\Ind_10.o3d

[illumination_interior]
0
1
2
3

[matl_change]
06.png
0
indic_10

[matl_item]

[matl_nightmap]
06_n.png

[mesh]
generic\Ind_1.o3d

[illumination_interior]
0
1
2
3

[matl_change]
06.png
0
indic_1

[matl_item]

[matl_nightmap]
06_n.png

******

[mesh]
generic\Ind_2.o3d

[illumination_interior]
0
1
2
3

[matl_change]
06.png
0
indic_2

[matl_item]

[matl_nightmap]
06_n.png
*********
[mesh]
generic\Ind_6.o3d

[illumination_interior]
0
1
2
3

[matl_change]
06.png
0
indic_6

[matl_item]

[matl_nightmap]
06_n.png

*********
[mesh]
generic\Ind_8.o3d

[illumination_interior]
0
1
2
3

[matl_change]
06.png
0
engine_toplivo2

[matl_item]

[matl_nightmap]
06_n.png



**

[mesh]
generic\Ind_7.o3d

[illumination_interior]
0
1
2
3

[matl_change]
06.png
0
haltewunschlampe

[matl_item]

[matl_nightmap]
06_n.png

**

[mesh]
generic\Ind_3.o3d

[illumination_interior]
0
1
2
3

[matl_change]
06.png
0
lights_blinkgeber

[matl_item]

[matl_nightmap]
06_n.png

**

[mesh]
generic\Ind_9.o3d

[illumination_interior]
0
1
2
3

[matl_change]
06.png
0
cockpit_light_tuerkontrolle

[matl_item]

[matl_nightmap]
06_n.png

**

[mesh]
generic\Ind_4.o3d

[illumination_interior]
0
1
2
3

[matl_change]
06.png
0
lights_fern

[matl_item]

[matl_nightmap]
06_n.png

**

[mesh]
generic\Ind_5.o3d

[illumination_interior]
0
1
2
3

[matl_change]
06.png
0
cockpit_light_feststellbremse

[matl_item]

[matl_nightmap]
06_n.png


**************************************
                 ÈÍÄÈÊÀÒÎÐÛ ÏÎÂÅÐÕ
**************************************


[mesh]
generic\Ind_3b.o3d


[visible]
indic_3
1

[illumination_interior]
0
1
2
3

[illumination_interior]
0
1
2
3

[matl_change]
06.png
0
indic_3

[matl_item]

[matl_nightmap]
06_n.png

[mesh]
generic\Ind_4b.o3d


[visible]
indic_4
1

[illumination_interior]
0
1
2
3

[illumination_interior]
0
1
2
3

[matl_change]
06.png
0
indic_4

[matl_item]

[matl_nightmap]
06_n.png

[mesh]
generic\Ind_5b.o3d


[visible]
indic_5
1

[illumination_interior]
0
1
2
3

[illumination_interior]
0
1
2
3

[matl_change]
06.png
0
indic_5

[matl_item]

[matl_nightmap]
06_n.png

[mesh]
generic\Ind_7b.o3d


[visible]
indic_7
1

[illumination_interior]
0
1
2
3

[illumination_interior]
0
1
2
3

[matl_change]
06.png
0
indic_7

[matl_item]

[matl_nightmap]
06_n.png





[mesh]
generic\Ind_8b.o3d


[visible]
indic_8
1

[illumination_interior]
0
1
2
3

[illumination_interior]
0
1
2
3

[matl_change]
06.png
0
indic_8

[matl_item]

[matl_nightmap]
06_n.png



[mesh]
generic\Ind_9b.o3d


[visible]
indic_9
1

[illumination_interior]
0
1
2
3

[illumination_interior]
0
1
2
3

[matl_change]
06.png
0
indic_9

[matl_item]

[matl_nightmap]
06_n.png

**************************************
               ØÒÎÐÊÈ
**************************************


[mesh]
Generic\Rollo_teile.o3d

[illumination_interior]
0
1
2
3


[mesh]
Generic\Rollo.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
3

[mouseevent]
cp_rollo


[newanim]
origin_from_mesh
anim_trans
cp_rollo_pos
-0.55

[mesh]
Generic\Rollo0.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
3


[newanim]
origin_from_mesh
anim_trans
cp_rollo_pos
-0.275

---------------------------

[mesh]
Generic\Rollo_Bommel.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
3

[mouseevent]
cp_rollo_retract


[newanim]
origin_from_mesh
anim_trans
cp_rollo_bommel
0.007

################################

[mesh]
Generic\Rollo1.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
3

[mouseevent]
cp_rollo1


[newanim]
origin_from_mesh
anim_trans
cp_rollo1_pos
-0.55

[mesh]
Generic\Rollo10.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
3


[newanim]
origin_from_mesh
anim_trans
cp_rollo1_pos
-0.275

---------------------------

[mesh]
Generic\Rollo_Bommel1.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
3

[mouseevent]
cp_rollo1_retract


[newanim]
origin_from_mesh
anim_trans
cp_rollo1_bommel
0.007


**************************************
               ÏÅ×ÀÒÀÞÙÅÅ ÓÑÒÐÎÉÑÒÂÎ   
**************************************

[mesh]
Generic\Almex_b.o3d


[illumination_interior]
0
1
2
3

[mesh]
Generic\Almex.o3d


[illumination_interior]
0
1
2
3

[matl_change]
07.png
0
lights_stand

[matl_item]

[matl_nightmap]
07_n.png

[mesh]
Generic\Almex_disp.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
Drucker-Textfeld.tga
0

[useTextTexture]
7

[matl_alpha]
2


[mesh]
Generic\Almex_Ticket_0.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
3

[mouseevent]
ticketprinter_button_ticket_0

[newanim]
origin_from_mesh
anim_trans
ticketprinter_button_ticket_0
-0.002

---------------------------

[mesh]
Generic\Almex_Ticket_1.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
3

[mouseevent]
ticketprinter_button_ticket_1

[newanim]
origin_from_mesh
anim_trans
ticketprinter_button_ticket_1
-0.002

---------------------------

[mesh]
Generic\Almex_Ticket_2.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
3

[mouseevent]
ticketprinter_button_ticket_2

[newanim]
origin_from_mesh
anim_trans
ticketprinter_button_ticket_2
-0.002

---------------------------

[mesh]
Generic\Almex_Ticket_3.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
3

[mouseevent]
ticketprinter_button_ticket_3

[newanim]
origin_from_mesh
anim_trans
ticketprinter_button_ticket_3
-0.002

---------------------------

[mesh]
Generic\Almex_Ticket_4.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
3

[mouseevent]
ticketprinter_button_ticket_4

[newanim]
origin_from_mesh
anim_trans
ticketprinter_button_ticket_4
-0.002

---------------------------

[mesh]
Generic\Almex_Ticket_andere.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
3
---------------------------

[mesh]
Generic\Almex_Best.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
3

[mouseevent]
ticketprinter_button_enter

[newanim]
origin_from_mesh
anim_trans
ticketprinter_button_enter
-0.002

---------------------------

[mesh]
Generic\Almex_RBL.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
3

[mouseevent]
ALMEX_RBL

[newanim]
origin_from_mesh
anim_trans
ticketprinter_button_RBL
-0.002

---------------------------

[mesh]
Generic\Almex_1.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
3

[mouseevent]
ALMEX_1

[newanim]
origin_from_mesh
anim_trans
ticketprinter_button_1
-0.002
	
---------------------------

[mesh]
Generic\Almex_2.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
3

[mouseevent]
ALMEX_2

[newanim]
origin_from_mesh
anim_trans
ticketprinter_button_2
-0.002

---------------------------

[mesh]
Generic\Almex_3.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
3

[mouseevent]
ALMEX_3

[newanim]
origin_from_mesh
anim_trans
ticketprinter_button_3
-0.002

---------------------------

[mesh]
Generic\Almex_4.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
3

[mouseevent]
ALMEX_4

[newanim]
origin_from_mesh
anim_trans
ticketprinter_button_4
-0.002

---------------------------

[mesh]
Generic\Almex_5.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
3

[mouseevent]
ALMEX_5

[newanim]
origin_from_mesh
anim_trans
ticketprinter_button_5
-0.002

---------------------------

[mesh]
Generic\Almex_6.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
3

[mouseevent]
ALMEX_6

[newanim]
origin_from_mesh
anim_trans
ticketprinter_button_6
-0.002

---------------------------

[mesh]
Generic\Almex_7.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
3

[mouseevent]
ALMEX_7

[newanim]
origin_from_mesh
anim_trans
ticketprinter_button_7
-0.002

---------------------------

[mesh]
Generic\Almex_8.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
3

[mouseevent]
ALMEX_8

[newanim]
origin_from_mesh
anim_trans
ticketprinter_button_8
-0.002

---------------------------

[mesh]
Generic\Almex_9.o3d

[viewpoint]
3

[mouseevent]
ALMEX_9

[newanim]
origin_from_mesh
anim_trans
ticketprinter_button_9
-0.002

---------------------------

[mesh]
Generic\Almex_0.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
3

[mouseevent]
ALMEX_0

[newanim]
origin_from_mesh
anim_trans
ticketprinter_button_0
-0.002

---------------------------

[mesh]
Generic\Almex_C.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
3

[mouseevent]
ticketprinter_button_cancel

[newanim]
origin_from_mesh
anim_trans
ticketprinter_button_cancel
-0.002

---------------------------

[mesh]
Generic\Fahrschein.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
3

[mouseevent]
ticketprinter_getticket

[newanim]
origin_from_mesh
anim_trans
ticketprinter_ticket_pos
0.055

---------------------------

[mesh]
Generic\Almex_F.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
3

[mouseevent]
ALMEX_F

[newanim]
origin_from_mesh
anim_trans
ticketprinter_button_F
-0.002

---------------------------

[mesh]
Generic\Almex_Rechts.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
3

[mouseevent]
ALMEX_right

[newanim]
origin_from_mesh
anim_trans
ticketprinter_button_right
-0.002

---------------------------

[mesh]
Generic\Almex_LSK.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
3

[mouseevent]
ALMEX_LSK

[newanim]
origin_from_mesh
anim_trans
ticketprinter_button_LSK
-0.002

---------------------------

[mesh]
Generic\Almex_links.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
3

[mouseevent]
ALMEX_left

[newanim]
origin_from_mesh
anim_trans
ticketprinter_button_left
-0.002

**************************************
                ÌÀÒÐÈÖÀ
**************************************

[mesh]
Urbino_15\Matrix.o3d

[illumination_interior]
-1
-1
-1
-1

[matl_change]
03.png
0
elec_busbar_main

[matl_item]

[matl_nightmap]
03_n.png






**************************************
                ÒÅÍÜ
**************************************

[mesh]
Urbino_15\Schatten.o3d

[isshadow]

[matl]
Shadow.tga
0

[matl_alpha]
2

[matl_noZcheck]
[matl_noZwrite]

**********ÏÅÐÅÄÍßß ×ÀÑÒÜ**********

[mesh]
Urbino_15\Interior 1a.o3d

[illumination_interior]
0
1
2
3



[mesh]
Urbino_15\Interior 2a.o3d

[illumination_interior]
0
1
2
3

[matl]
05.png
0

[matl_envmap]
envmap.bmp
0.1

[matl]
fenster.dds
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.4

[matl_noZcheck]
[matl_noZwrite]

[mesh]
Urbino_15\Interior 3a.o3d

[illumination_interior]
0
1
2
3

**********ÇÀÄÍßß ×ÀÑÒÜ**********

[mesh]
Urbino_15\Interior 1b.o3d

[illumination_interior]
1
2
3
4


[mesh]
Urbino_15\Interior 2b.o3d

[illumination_interior]
1
2
3
4

[matl]
05.png
0

[matl_envmap]
envmap.bmp
0.1

[mesh]
Urbino_15\Interior 3b.o3d

[illumination_interior]
1
2
3
4




**************************************
                ËÞÊÈ
**************************************

[mesh]
Urbino_15\Luk_1.o3d

[illumination_interior]
-1
-1
-1
-1

**********

[matl]
01-15m.png
0

[matl_envmap]
envmap.bmp
0.1

**********

[newanim]
origin_trans
0
2.439
2.93
origin_rot_x
90
origin_rot_y
0
origin_rot_z
0
anim_rot
Der_Heilige_Gral_rot1
-3
maxspeed
10

[newanim]
origin_trans
0
3.261
2.93
origin_rot_x
90
origin_rot_y
0
origin_rot_z
0
anim_rot
Der_Heilige_Gral_rot2
3
maxspeed
10


[mesh]
Urbino_15\Luk_2.o3d

[illumination_interior]
-1
-1
-1
-1

**********

[matl]
01-15m.png
0

[matl_envmap]
envmap.bmp
0.1

**********

[newanim]
origin_trans
0
-7.506
2.93
origin_rot_x
90
origin_rot_y
0
origin_rot_z
0
anim_rot
Der_Heilige_Gralb_rot1
-3
maxspeed
10

[newanim]
origin_trans
0
-6.706
2.93
origin_rot_x
90
origin_rot_y
0
origin_rot_z
0
anim_rot
Der_Heilige_Gralb_rot2
3
maxspeed
10


**************************************
               ÑÊÎÐÎÑÒÅÌÅÒÐ
**************************************


[mesh]
Generic\Panel_Tachonadel.o3d

[viewpoint]
2

[illumination_interior]
0
1
2
3

[matl_change]
06.png
0
lights_stand

[matl_item]

[matl_nightmap]
06_n.png

[newanim]
origin_from_mesh
anim_rot
cockpit_tachowinkel
1
delay
10
maxspeed
360

**************************************


[mesh]
Generic\Kilometer.o3d

[visible]
elec_busbar_main
1

[illumination_interior]
-1
-1
-1
-1

[matl]
textfeld_km-a.tga
0

[matl_alpha]
2

[matl_noZwrite]
[matl_noZcheck]

[useTextTexture]
13

[matl]
textfeld_km-b.tga
0

[matl_alpha]
2

[matl_noZwrite]
[matl_noZcheck]

[useTextTexture]
14

[matl_noZwrite]


**************************************

[mesh]
Generic\Tachometer.o3d

[illumination_interior]
0
1
2
3

[mouseevent]
Bordcomputer



**************************************
                   ÔÎÐÒÎ×ÊÈ Â ÑÀËÎÍÅ
**************************************

[mesh]
Urbino_15\Klappfenster_1L.o3d

**********

[matl]
01-15m alpha.dds
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.4

[matl_noZcheck]
[matl_noZwrite]

**********
[matl]
04.dds
0

[matl_alpha]
2


[matl_noZcheck]
[matl_noZwrite]

**********

[matl]
01-15m dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

**********

[matl]
regen.tga
0

[texcoordtransY]
window_textcoordY

[matl_alpha]
2

[matl_noZcheck]
[matl_noZwrite]

[alphascale]
Rain_Window_Norm_Wetness

**********

[illumination_interior]
1
2
3
4

[mouseevent]
cp_klappfenster_UL1

[newanim]
origin_trans
-1.253
0
2.204

origin_rot_x
0

origin_rot_y
90

origin_rot_z
90

anim_rot
cp_klappfenster_UL1
30

**********


[mesh]
Urbino_15\Klappfenster_2L.o3d

**********

[matl]
01-15m alpha.dds
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.4

[matl_noZcheck]
[matl_noZwrite]

**********
[matl]
04.dds
0

[matl_alpha]
2


[matl_noZcheck]
[matl_noZwrite]

**********

[matl]
01-15m dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

**********

[matl]
regen.tga
0

[texcoordtransY]
window_textcoordY

[matl_alpha]
2

[matl_noZcheck]
[matl_noZwrite]

[alphascale]
Rain_Window_Norm_Wetness

**********

[illumination_interior]
1
2
3
4

[mouseevent]
cp_klappfenster_UL2

[newanim]
origin_trans
-1.253
0
2.204

origin_rot_x
0

origin_rot_y
90

origin_rot_z
90

anim_rot
cp_klappfenster_UL2
30

**********

[mesh]
Urbino_15\Klappfenster_1R.o3d

**********

[matl]
01-15m alpha.dds
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.4

[matl_noZcheck]
[matl_noZwrite]

**********

[matl]
04.dds
0

[matl_alpha]
2


[matl_noZcheck]
[matl_noZwrite]

**********

[matl]
01-15m dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

**********

[matl]
regen.tga
0

[texcoordtransY]
window_textcoordY

[matl_alpha]
2

[matl_noZcheck]
[matl_noZwrite]

[alphascale]
Rain_Window_Norm_Wetness

**********

[illumination_interior]
1
2
3
4

[mouseevent]
cp_klappfenster_UR1

[newanim]
origin_trans
1.253
0
2.204

origin_rot_x
0

origin_rot_y
90

origin_rot_z
90

anim_rot
cp_klappfenster_UR1
-30


**********

[mesh]
Urbino_15\Klappfenster_2R.o3d

**********

[matl]
01-15m alpha.dds
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.4

[matl_noZcheck]
[matl_noZwrite]

**********

[matl]
04.dds
0

[matl_alpha]
2


[matl_noZcheck]
[matl_noZwrite]

**********

[matl]
01-15m dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

**********

[matl]
regen.tga
0

[texcoordtransY]
window_textcoordY

[matl_alpha]
2

[matl_noZcheck]
[matl_noZwrite]

[alphascale]
Rain_Window_Norm_Wetness

**********

[illumination_interior]
1
2
3
4

[mouseevent]
cp_klappfenster_UR2

[newanim]
origin_trans
1.253
0
2.204

origin_rot_x
0

origin_rot_y
90

origin_rot_z
90

anim_rot
cp_klappfenster_UR2
-30


**********

[mesh]
Urbino_15\Klappfenster_3R.o3d

**********

[matl]
01-15m alpha.dds
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.4

[matl_noZcheck]
[matl_noZwrite]

**********

[matl]
04.dds
0

[matl_alpha]
2


[matl_noZcheck]
[matl_noZwrite]

**********

[matl]
01-15m dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

**********

[matl]
regen.tga
0

[texcoordtransY]
window_textcoordY

[matl_alpha]
2

[matl_noZcheck]
[matl_noZwrite]

[alphascale]
Rain_Window_Norm_Wetness

**********

[illumination_interior]
1
2
3
4

[mouseevent]
cp_klappfenster_UR3

[newanim]
origin_trans
1.253
0
2.204

origin_rot_x
0

origin_rot_y
90

origin_rot_z
90

anim_rot
cp_klappfenster_UR3
-30

**********ÑÒÅÊËÎ Ó ÇÅÐÊÀËÀ***********

[mesh]
Urbino_15\Fenster_mirror.o3d

[illumination_interior]
0
1
2
3

**********

[matl]
regen.tga
0

[texcoordtransY]
window_textcoordY

[matl_alpha]
2


[alphascale]
Rain_Window_Mirror

[matl_noZcheck]
[matl_noZwrite]

[mesh]
Urbino_15\Vollmatrix_text.o3d

[illumination_interior]
-1
-1
-1
-1


[matl]
vmatrix_voll.bmp
0

[matl_transmap]
\S:1


[matl_alpha]
2

[matl_lightmap]
vmatrix_leer_led_LM.png
elec_busbar_main

[matl_noZcheck]
[matl_noZwrite]

**************************************
                ÒÎ×ÊÈ ÍÀ ÑÒÅÊËÀÕ
**************************************

[mesh]
Urbino_15\Fensterkante.o3d

[illumination_interior]
1
2
3
4


[matl]
04.dds
0

[matl_envmap]
envmap.bmp
0.1

[matl_alpha]
2


[matl_noZcheck]
[matl_noZwrite]


**********

[mesh]
Urbino_15\Fahrerfenster.o3d

[illumination_interior]
0
1
2
3


**********

[matl]
01-15m alpha.dds
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.4

[matl_noZcheck]
[matl_noZwrite]

**********

[matl]
01-15m dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

**********

[matl]
04.dds
0

[matl_envmap]
envmap.bmp
0.1

[matl_alpha]
2


[matl_noZcheck]
[matl_noZwrite]

**********

[matl]
regen.tga
0

[texcoordtransY]
window_textcoordY

[matl_alpha]
2

[matl_noZcheck]
[matl_noZwrite]

[alphascale]
Rain_Window_fahrf

[mouseevent]
cp_fahrerfenster_opn

[newanim]
origin_from_mesh
anim_trans
cp_fahrerfenster_pos
-0.34


*321654

**********






[mesh]
Urbino_15\Intalpha a.o3d

[illumination_interior]
0
1
2
3


[matl_noZcheck]
[matl_noZwrite]

[matl]
04.dds
0

[matl_envmap]
envmap.bmp
0.1

[matl_alpha]
2


[matl_noZcheck]
[matl_noZwrite]

[mesh]
Urbino_15\Intalpha b.o3d

[illumination_interior]
1
2
3
4


[matl_noZcheck]
[matl_noZwrite]

[matl]
04.dds
0

[matl_envmap]
envmap.bmp
0.1

[matl_alpha]
2


[matl_noZcheck]
[matl_noZwrite]



*123465


**************************************
               ËÀÌÌÏÛ Ó ÄÂÅÐÅÉ
**************************************

[mesh]
Generic\Fahrerlicht.o3d

[illumination_interior]
0
1
2
3

[matl_change]
02.png
0
lights_fahrerlicht

[matl_item]

[matl_nightmap]
02_n.png

*****

[mesh]
Urbino_15\LampeTuerv.o3d

[illumination_interior]
0
1
2
3

[matl_change]
02.png
0
lights_fahrerlicht

[matl_item]

[matl_nightmap]
02_n.png

*****

[mesh]
Urbino_15\Lampe_v.o3d

[illumination_interior]
0
1
2
3

[matl_change]
02.png
0
door_spotlight_1

[matl_item]

[matl_nightmap]
02_n.png

*****

[mesh]
Urbino_15\Lampe_h.o3d

[illumination_interior]
1
2
3
4

[matl_change]
02.png
0
door_spotlight_2

[matl_item]

[matl_nightmap]
02_n.png

*****

[mesh]
Urbino_15\Lampe_h2.o3d

[illumination_interior]
1
2
3
4

[matl_change]
02.png
0
door_spotlight_3

[matl_item]

[matl_nightmap]
02_n.png


**************************************
                        ÒÀÁËÎ
**************************************



[mesh]
Urbino_15\Innenanzeige_Text.o3d

[matl]
LCD-Innenanzeige.bmp
0

[useTextTexture]
6

[matl_alpha]
2


[matl_lightmap]
weiss.bmp
elec_busbar_main

**************************************
                ÄÂÅÐÖÀ È ÑÄÀ×À
**************************************

[mesh]
Generic\dvertca.o3d

[illumination_interior]
0
1
2
3

**********

[matl]
04.dds
0

[matl_alpha]
2


[matl_noZcheck]
[matl_noZwrite]

**********

[mouseevent]
cp_Fahrertuer

[newanim]
origin_trans
-0.445
3.988
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
cp_fahrertuer_pos
-80

[mesh_ident]
zahltisch

**********

Untere Reihe


[mesh]
Generic\Zahltisch_Wechsler_0_05.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
2

[mouseevent]
cashdesk_changer_0_05

[newanim]
origin_from_mesh
anim_rot
cashdesk_changer_sw_0_05
20
maxspeed
400

[newanim]
origin_trans
-0.445
3.988
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
cp_fahrertuer_pos
-80

[mesh]
Generic\Zahltisch_Wechsler_0_10.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
2

[mouseevent]
cashdesk_changer_0_10

[newanim]
origin_from_mesh
anim_rot
cashdesk_changer_sw_0_10
20
maxspeed
400


[newanim]
origin_trans
-0.445
3.988
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
cp_fahrertuer_pos
-80

[mesh]
Generic\Zahltisch_Wechsler_0_50.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
2

[mouseevent]
cashdesk_changer_0_50

[newanim]
origin_from_mesh
anim_rot
cashdesk_changer_sw_0_50
20
maxspeed
400


[newanim]
origin_trans
-0.445
3.988
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
cp_fahrertuer_pos
-80

[mesh]
Generic\Zahltisch_Wechsler_1_00.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
2

[mouseevent]
cashdesk_changer_1_00

[newanim]
origin_from_mesh
anim_rot
cashdesk_changer_sw_1_00
20
maxspeed
400


[newanim]
origin_trans
-0.445
3.988
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
cp_fahrertuer_pos
-80

[mesh]
Generic\Zahltisch_Wechsler_2_00.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
2

[mouseevent]
cashdesk_changer_2_00

[newanim]
origin_from_mesh
anim_rot
cashdesk_changer_sw_2_00
20
maxspeed
400


[newanim]
origin_trans
-0.445
3.988
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
cp_fahrertuer_pos
-80

Obere Reihe

[mesh]
Generic\Zahltisch_Wechsler_0_15.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
2

[mouseevent]
cashdesk_changer_0_15

[newanim]
origin_from_mesh
anim_rot
cashdesk_changer_sw_0_15
35
maxspeed
700

[newanim]
origin_trans
-0.445
3.988
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
cp_fahrertuer_pos
-80

[mesh]
Generic\Zahltisch_Wechsler_0_30.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
2

[mouseevent]
cashdesk_changer_0_30

[newanim]
origin_from_mesh
anim_rot
cashdesk_changer_sw_0_30
35
maxspeed
700

[newanim]
origin_trans
-0.445
3.988
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
cp_fahrertuer_pos
-80

[mesh]
Generic\Zahltisch_Wechsler_1_50.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
2

[mouseevent]
cashdesk_changer_1_50

[newanim]
origin_from_mesh
anim_rot
cashdesk_changer_sw_1_50
35
maxspeed
700

[newanim]
origin_trans
-0.445
3.988
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
cp_fahrertuer_pos
-80

[mesh]
Generic\Zahltisch_Wechsler_4_00.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
2

[mouseevent]
cashdesk_changer_4_00

[newanim]
origin_from_mesh
anim_rot
cashdesk_changer_sw_4_00
35
maxspeed
700

[newanim]
origin_trans
-0.445
3.988
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
cp_fahrertuer_pos
-80

[mesh]
Generic\Zahltisch_Wechsler_8_00.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
2

[mouseevent]
cashdesk_changer_8_00

[newanim]
origin_from_mesh
anim_rot
cashdesk_changer_sw_8_00
35
maxspeed
700

[newanim]
origin_trans
-0.445
3.988
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
cp_fahrertuer_pos
-80

[mesh]
Generic\Zahltisch_Wechsler_5_00.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
2

[mouseevent]
cashdesk_changer_5_00

[newanim]
origin_from_mesh
anim_rot
cashdesk_changer_sw_5_00
35
maxspeed
700

[newanim]
origin_trans
-0.445
3.988
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
cp_fahrertuer_pos
-80

[mesh]
Generic\Zahltisch_Wechsler_15_00.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
2
[mouseevent]
cashdesk_changer_15_00

[newanim]
origin_from_mesh
anim_rot
cashdesk_changer_sw_15_00
35
maxspeed
700

[newanim]
origin_trans
-0.445
3.988
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
cp_fahrertuer_pos
-80



**************************************
                DRZWI1
**************************************

[mesh]
Urbino_15\Tuerbuegel_VV.o3d


[illumination_interior]
0
1
2
3


[viewpoint]
0

[newanim]
origin_trans
1.166
5.163
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_0
-88

**********

[mesh]
Urbino_15\Tuer_VV.o3d

[illumination_interior]
0
1
2
3

[matl]
01-15m.png
0

[matl_envmap]
envmap.bmp
0.1

[matl]
01-15m alpha.dds
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.4

[matl_noZcheck]
[matl_noZwrite]

[matl]
04.dds
0

[matl_envmap]
envmap.bmp
0.1

[matl_alpha]
2


[matl_noZcheck]
[matl_noZwrite]

[viewpoint]
0

**********

[matl]
01-15m dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

**********

[matl]
regen.tga
0

[texcoordtransY]
window_textcoordY

[matl_alpha]
2

[matl_noZcheck]
[matl_noZwrite]

[alphascale]
Rain_Window_door0

**********

[newanim]
origin_trans
1.223
4.907
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_0
174

[newanim]
origin_trans
1.166
5.163
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_0
-88

[mesh]
Urbino_15\Tuer_VV2.o3d


[illumination_interior]
0
1
2
3

[viewpoint]
0

[newanim]
origin_from_mesh
anim_rot
door0_buegeleisen_pos
90

[newanim]
origin_trans
1.223
4.907
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_0
174

[newanim]
origin_trans
1.166
5.163
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_0
-88

**********
[mesh]
Urbino_15\Tuerbuegel_VH.o3d


[illumination_interior]
0
1
2
3

[viewpoint]
0

[newanim]
origin_trans
1.166
3.897
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_1
88

********

[mesh]
Urbino_15\Tuer_VH.o3d

[illumination_interior]
0
1
2
3

[matl]
01-15m.png
0

[matl_envmap]
envmap.bmp
0.1

[matl]
01-15m alpha.dds
0

[matl_alpha]
2

[matl_noZcheck]
[matl_noZwrite]

[matl_envmap]
envmap.bmp
0.4

[matl]
04.dds
0

[matl_envmap]
envmap.bmp
0.1

[matl_alpha]
2


[matl_noZcheck]
[matl_noZwrite]

[viewpoint]
0

**********

[matl]
01-15m dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

**********

[matl]
regen.tga
0

[texcoordtransY]
window_textcoordY

[matl_alpha]
2

[matl_noZcheck]
[matl_noZwrite]

[alphascale]
Rain_Window_door1

**********

[newanim]
origin_trans
1.223
4.153
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_1
-174

[newanim]
origin_trans
1.166
3.897
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_1
88

********

[mesh]
Urbino_15\Tuer_VH2.o3d


[illumination_interior]
0
1
2
3

[viewpoint]
0

[newanim]
origin_from_mesh
anim_rot
door1_buegeleisen_pos
90

[newanim]
origin_trans
1.223
4.153
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_1
-174

[newanim]
origin_trans
1.166
3.897
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_1
88

**********************





**************************************
                DRZWI2
**************************************

[mesh]
Urbino_15\Tuerbuegel_VV_1.o3d


[illumination_interior]
0
1
2
3


[viewpoint]
0

[newanim]
origin_trans
1.166
0.022
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_2
-88

**********

[mesh]
Urbino_15\Tuer_VV_1.o3d

[illumination_interior]
0
1
2
3

[matl]
01-15m.png
0

[matl_envmap]
envmap.bmp
0.1

[matl]
01-15m alpha.dds
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.4

[matl_noZcheck]
[matl_noZwrite]

[matl]
04.dds
0

[matl_envmap]
envmap.bmp
0.1

[matl_alpha]
2


[matl_noZcheck]
[matl_noZwrite]

[viewpoint]
0

**********

[matl]
01-15m dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

**********

[matl]
regen.tga
0

[texcoordtransY]
window_textcoordY

[matl_alpha]
2

[matl_noZcheck]
[matl_noZwrite]

[alphascale]
Rain_Window_door0

**********

[newanim]
origin_trans
1.223
-0.234
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_2
174

[newanim]
origin_trans
1.166
0.022
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_2
-88

[mesh]
Urbino_15\Tuer_VV2_1.o3d


[illumination_interior]
0
1
2
3

[viewpoint]
0

[newanim]
origin_from_mesh
anim_rot
door2_buegeleisen_pos
90

[newanim]
origin_trans
1.223
-0.234
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_2
174

[newanim]
origin_trans
1.166
0.022
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_2
-88

**********
[mesh]
Urbino_15\Tuerbuegel_VH_1.o3d


[illumination_interior]
0
1
2
3

[viewpoint]
0

[newanim]
origin_trans
1.166
-1.244
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_3
88

********

[mesh]
Urbino_15\Tuer_VH_1.o3d

[illumination_interior]
0
1
2
3

[matl]
01-15m.png
0

[matl_envmap]
envmap.bmp
0.1

[matl]
01-15m alpha.dds
0

[matl_alpha]
2

[matl_noZcheck]
[matl_noZwrite]

[matl_envmap]
envmap.bmp
0.4

[matl]
04.dds
0

[matl_envmap]
envmap.bmp
0.1

[matl_alpha]
2


[matl_noZcheck]
[matl_noZwrite]

[viewpoint]
0

**********

[matl]
01-15m dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

**********

[matl]
regen.tga
0

[texcoordtransY]
window_textcoordY

[matl_alpha]
2

[matl_noZcheck]
[matl_noZwrite]

[alphascale]
Rain_Window_door1

**********

[newanim]
origin_trans
1.223
-0.988
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_3
-174

[newanim]
origin_trans
1.166
-1.244
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_3
88

********

[mesh]
Urbino_15\Tuer_VH2_1.o3d


[illumination_interior]
0
1
2
3

[viewpoint]
0

[newanim]
origin_from_mesh
anim_rot
door3_buegeleisen_pos
90

[newanim]
origin_trans
1.223
-0.988
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_3
-174

[newanim]
origin_trans
1.166
-1.244
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_3
88

**********************



**************************************
                DRZWI3
**************************************

[mesh]
Urbino_15\Tuerbuegel_VV_2.o3d


[illumination_interior]
0
1
2
3


[viewpoint]
0

[newanim]
origin_trans
1.166
-6.564
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_4
-88

**********

[mesh]
Urbino_15\Tuer_VV_2.o3d

[illumination_interior]
0
1
2
3

[matl]
01-15m.png
0

[matl_envmap]
envmap.bmp
0.1

[matl]
01-15m alpha.dds
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.4

[matl_noZcheck]
[matl_noZwrite]

[matl]
04.dds
0

[matl_envmap]
envmap.bmp
0.1

[matl_alpha]
2


[matl_noZcheck]
[matl_noZwrite]

[viewpoint]
0

**********

[matl]
01-15m dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

**********

[matl]
regen.tga
0

[texcoordtransY]
window_textcoordY

[matl_alpha]
2

[matl_noZcheck]
[matl_noZwrite]

[alphascale]
Rain_Window_door0

**********

[newanim]
origin_trans
1.223
-6.820
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_4
174

[newanim]
origin_trans
1.166
-6.564
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_4
-88

[mesh]
Urbino_15\Tuer_VV2_2.o3d


[illumination_interior]
0
1
2
3

[viewpoint]
0

[newanim]
origin_from_mesh
anim_rot
door4_buegeleisen_pos
90

[newanim]
origin_trans
1.223
-6.820
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_4
174

[newanim]
origin_trans
1.166
-6.564
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_4
-88

**********
[mesh]
Urbino_15\Tuerbuegel_VH_2.o3d


[illumination_interior]
0
1
2
3

[viewpoint]
0

[newanim]
origin_trans
1.166
-7.830
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_5
88

********

[mesh]
Urbino_15\Tuer_VH_2.o3d

[illumination_interior]
0
1
2
3

[matl]
01-15m.png
0

[matl_envmap]
envmap.bmp
0.1

[matl]
01-15m alpha.dds
0

[matl_alpha]
2

[matl_noZcheck]
[matl_noZwrite]

[matl_envmap]
envmap.bmp
0.4

[matl]
04.dds
0

[matl_envmap]
envmap.bmp
0.1

[matl_alpha]
2


[matl_noZcheck]
[matl_noZwrite]

[viewpoint]
0

**********

[matl]
01-15m dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

**********

[matl]
regen.tga
0

[texcoordtransY]
window_textcoordY

[matl_alpha]
2

[matl_noZcheck]
[matl_noZwrite]

[alphascale]
Rain_Window_door1

**********

[newanim]
origin_trans
1.223
-7.574
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_5
-174

[newanim]
origin_trans
1.166
-7.830
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_5
88

********

[mesh]
Urbino_15\Tuer_VH2_2.o3d


[illumination_interior]
0
1
2
3

[viewpoint]
0

[newanim]
origin_from_mesh
anim_rot
door5_buegeleisen_pos
90

[newanim]
origin_trans
1.223
-7.574
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_5
-174

[newanim]
origin_trans
1.166
-7.830
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_5
88

**********************

**************************************
                NOTHAHN
**************************************

*****Aussen*****

[mesh]
Urbino_15\Nothahn_V_a.o3d

[illumination_interior]
-1
-1
-1
-1

[mesh]
Urbino_15\Nothahn_H_a.o3d

[illumination_interior]
-1
-1
-1
-1

[mesh]
Urbino_15\Nothahn_H2_a.o3d

[illumination_interior]
-1
-1
-1
-1

*****Innen*****

[mesh]
Urbino_15\Nothahn_V_i.o3d

[illumination_interior]
0
1
2
3

[mesh]
Urbino_15\Nothahn_H_i.o3d

[illumination_interior]
1
2
3
4

[mesh]
Urbino_15\Nothahn_H2_i.o3d

[illumination_interior]
1
2
3
4

**************************************
                ÊÓÇÎÂ
**************************************

[mesh]
Generic\Refl_ext.o3d

[illumination_interior]
-1
-1
-1
-1

[mesh]
Urbino_15\Wagenkasten.o3d


**********

[matl]
04.dds
0

[matl_alpha]
2


[matl_noZcheck]
[matl_noZwrite]

**********

[matl]
01-15m dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

**********

[matl]
01-15m.png
0

[matl_envmap]
envmap.bmp
0.1

**********

[illumination_interior]
-1
-1
-1
-1

**********

[matl]
01-15m alpha.dds
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.4

[matl_noZcheck]
[matl_noZwrite]

**********

[matl]
regen.tga
0

[texcoordtransY]
window_textcoordY

[matl_alpha]
2

[matl_noZcheck]
[matl_noZwrite]

[alphascale]
Rain_Window_Norm_Wetness




**********

[matl]
regen.tga
1

[texcoordtransY]
window_textcoordY

[matl_alpha]
2

[alphascale]
Rain_Window_Front_Wetness

[matl_noZcheck]
[matl_noZwrite]



**********
**********

[mesh]
Urbino_15\Fenster_front.o3d

[illumination_interior]
0
1
2
3

[matl]
regen.tga
0

[texcoordtransY]
window_textcoordY

[matl_alpha]
2

[matl_noZwrite]

[alphascale]
Rain_Window_Wiped_Wetness

[matl_noZcheck]
[matl_noZwrite]

**********

[matl]
01-15m dreck.dds
0

[alphascale]
Dirt_Wiped

[matl_alpha]
2

[matl_noZwrite]

**********ÏÅÐÅÄÍßß ×ÀÑÒÜ***********

[mesh]
Urbino_15\Fenster_interiora.o3d

[illumination_interior]
0
1
2
3

**********

[matl]
01-15m alpha.dds
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.4

[matl_noZcheck]
[matl_noZwrite]

**********

[matl]
01-15m dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

**********

[matl]
regen.tga
0

[texcoordtransY]
window_textcoordY

[matl_alpha]
2

[matl_noZcheck]
[matl_noZwrite]

[alphascale]
Rain_Window_Norm_Wetness

**********

[matl]
regen.tga
1

[texcoordtransY]
window_textcoordY

[matl_alpha]
2

[alphascale]
Rain_Window_Front_Wetness

[matl_noZcheck]
[matl_noZwrite]

**********ÇÀÄÍßß ×ÀÑÒÜ***********

[mesh]
Urbino_15\Fenster_interiorb.o3d

[illumination_interior]
1
2
3
4

**********

[matl]
01-15m alpha.dds
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.4

[matl_noZcheck]
[matl_noZwrite]

**********

[matl]
01-15m dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

**********

[matl]
regen.tga
0

[texcoordtransY]
window_textcoordY

[matl_alpha]
2

[matl_noZcheck]
[matl_noZwrite]

[alphascale]
Rain_Window_Norm_Wetness


**********

[mesh]
Generic\dvertca_fenster.o3d

[illumination_interior]
0
1
2
3

[matl]
fenster.dds
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.4

[matl_noZcheck]
[matl_noZwrite]


**********

[newanim]
origin_trans
-0.445
3.988
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
cp_fahrertuer_pos
-80

[mesh_ident]
zahltisch


**************************************
                ÍÎÌÅÐÀ ÍÀ ÊÓÇÎÂÅ
**************************************

[mesh]
Urbino_15\wagennummer.o3d

[illumination_interior]
0
1
2
3

[matl]
wagennummer.bmp
0

[useTextTexture]
0

[matl_alpha]
2

[matl_texadress_clamp]

[matl]
D_kennzeichen.bmp
0

[useTextTexture]
1

[matl_alpha]
2

[matl_texadress_clamp]


**************************************
                ÎÑÂÅÙÅÍÈÅ
**************************************

[interiorlight]
lights_fahrerlicht
0.8
250
230
180
-0.26
4.7
2

[interiorlight]
lights_beleuchtung_unterdeck
1.6
250
230
180
-0.54
2.9
1.9

[interiorlight]
lights_beleuchtung_oberdeck
2.1
250
230
180
0.54
1.5
1.9

[interiorlight]
lights_beleuchtung_unterdeck
2.1
250
230
180
-0.54
-3.1
1.9

[interiorlight]
lights_beleuchtung_oberdeck
2.1
250
230
180
0.54
-5.7
1.9



**************************************
                ÂÛÕËÎÏÛ
**************************************

Rauchsystem

[smoke]
-1
-8.7
0.35
-1
-0.7
0
auspuff_vel
0.2
auspuff_freq
1
0.95
-0.6
0.5
4
auspuff_alpha
1
0.2
0.2
0.2

